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Starks 07/19/21 5:51:10 PM #1: |
I'm a little annoyed that they got the Game Boy and Crazy Castle details wrong.
I played the second game and that thing was hard as shit. It never made sense either but now that I know it was similar to how SMB2 was made, I get it. The idea of Bugs Bunny not being able to jump in a platformer absolutely floored me as a kid. --- Posted with GameRaven 3.6.0_B3 ... Copied to Clipboard!
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Duncanwii 07/19/21 6:07:02 PM #2: |
Starks posted...
I'm a little annoyed that they got the Game Boy and Crazy Castle details wrong. Isnt jumping the whole point of a platformer? Or did you mean the jumping mechanic was flawed? --- Hello I'm Duncan, I like Video Games and comedies let's be friends "Capcom is the greatest video game company" Veggeta X. ... Copied to Clipboard!
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Starks 07/19/21 7:34:08 PM #3: |
There was no jumping, at all. A rabbit that can't jump.
You had to rely on staircases and falling into the right location. Couldn't even direct your fall. You fell straight down. --- Paid for by StarksPAC, a registered 501(c)(4) ... Copied to Clipboard!
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