Current Events > Why was there a time limit in the old Mario games?

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mario2000
09/20/21 4:43:04 PM
#1:


Did Mario just get sick of living after 10 minutes or whatever and decide to off himself?

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sabrestorm
09/20/21 4:43:40 PM
#2:


To make the game more difficult

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The Truth is the Truth
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furb
09/20/21 4:43:54 PM
#3:


Arcade norms in console games

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nfearurspecimn
09/20/21 4:44:55 PM
#4:


It was how much time Mario had before Bowser had his way with Princess Toadstool.

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Wake up. You have to wake up. *currently a preta/hungry ghost*
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Heartomaton
09/20/21 4:44:57 PM
#5:


Some of the newer ones have time limits too.

SM3DW, for example.

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Strider102
09/20/21 4:45:55 PM
#6:


Because you gotta go fast.

Wait, wrong game.

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Questionmarktarius
09/20/21 4:47:04 PM
#7:


furb posted...
Arcade norms in console games
This. The first few generations of console games (particularly 2 and 3) were direct descendants of arcade games, complete with the concepts of lives, stages, time limits, and bullshitty fake-difficulty.
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Trumpo
09/20/21 4:48:26 PM
#8:


Same way Sanic dies in 10 minutes
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