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htaeD 10/15/21 2:24:56 PM #151: |
I think his resistance to normal shots is only a problem in the first phase.
Had I known that locked missiles did reduced damage, I wouldnt have tried to fire so many either. Lol. I also love that the very first cutscene with him tells you that missiles are his initial weakness and it shows off a couple of his boss moves as well. --- IGN: Pandora ... Copied to Clipboard!
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GuessMyUserName 10/15/21 3:15:18 PM #152: |
Messing around with the
I should note that I have seen a way to get past the Diffusion Block in your way to the Speed Boosters through Burenia... but it seems to be a rather unreliable glitch that I'd rather not bother with. Full --- I request affiliated many pipes. Been a bad girl, I know I am. And I'm so hot, I need a fan. I don't want a boy, I need a man. ... Copied to Clipboard!
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masterplum 10/15/21 3:34:00 PM #153: |
6:26
47% items Game was sweet. Looking forward to trying a hard mode 100% run. Loved that the bosses were challenging but fair. I think I got hit by the final bosses second form once on the time I finally beat him. Honestly my only real gameplay complaint was the timing on counters was a little too tight for my liking. I also think I would have little bit more of a twist on the formula, but I did like all the different powerups. I thought that would be more of a retread. My biggest issue was always unavoidable. I think Metroidvanias are best when they are half as long and half the cost. Hollow Knight I still think is the best ever mostly because I think smaller packages with more optional content really help the genre because you can really make them more open. That was never going to happen here given it was a AAA Nintendo game. It basically always had to be a longer game given it was selling for $60 I think 9/10 is pretty accurate. Really great for what it was, but it didn't blow me away by doing anything unexpected. --- ... Copied to Clipboard!
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transcience 10/15/21 3:56:23 PM #154: |
wait, what? Hollow Knight is like twice as long as Dread
--- add the c and back away iphonesience ... Copied to Clipboard!
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CasanovaZelos 10/15/21 3:59:12 PM #155: |
I think even twice is an understatement...
--- My top 100 games (with write-ups): https://foolfantastic.com/top-100-video-games-project/ Top 250 songs: https://foolfantastic.com/3290-2/ ... Copied to Clipboard!
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masterplum 10/15/21 4:00:36 PM #156: |
transcience posted...
wait, what? Hollow Knight is like twice as long as Dread To the initial ending? I don't believe it is. I think the great thing about Hollow Knight is how much is optional. It makes the openness real Google is telling me I am very wrong. Maybe I just don't remember it well enough --- ... Copied to Clipboard!
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transience 10/15/21 4:25:10 PM #157: |
I just checked howlongtobeat. Hollow Knight's sitting at 26 hours whereas Dread is 8
--- xyzzy ... Copied to Clipboard!
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htaeD 10/15/21 6:19:55 PM #158: |
Like I said elsewhere Hollow Knight is more of a darksoulsvania than a metroidvania.
Complete with shops, character interactions etc. --- IGN: Pandora ... Copied to Clipboard!
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Epyo 10/15/21 6:49:15 PM #159: |
jesus that sounds long for a video game
--- People who don't finish their sentences I'm a Castlevania superfan! Ask me anything! ... Copied to Clipboard!
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HeroDelTiempo17 10/15/21 7:17:21 PM #160: |
I have a feeling howlongtobeat is counting "main story" as the true ending and not the castlevania-style ending partway through that plum is talking about, but regardless of that, HK is still going to be much longer just to get there. I think a conservative estimate is 66-75% of that playtime.
htaeD posted... Like I said elsewhere Hollow Knight is more of a darksoulsvania than a metroidvania. I'd put it like this: Hollow Knight takes so long to beat blind because on your first playthrough you're playing it like Dark Souls. But mastering the game works like a Metroidvania. It's about learning the map, movement tricks, sequence breaking, and the mechanical details. And what plum says about the optional content is true: SO MUCH of the game is actually optional. You have no way of knowing this on your first playthough, but when you play it knowing what you're doing it feels much more like a Metroidvania. I'm biased because I play a lot of HK randomizer, but believe me when I say the game becomes much shorter on replays. --- I definitely did not forget to put the 2020 GOTD Guru winner, azuarc in my sig! ... Copied to Clipboard!
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masterplum 10/15/21 7:38:41 PM #161: |
HeroDelTiempo17 posted...
I have a feeling howlongtobeat is counting "main story" as the true ending and not the castlevania-style ending partway through that plum is talking about, but regardless of that, HK is still going to be much longer just to get there. I think a conservative estimate is 66-75% of that playtime. Yeah, I must be conflating my shortest possible path with how long it actually takes people. I remember the shortest path being surprisingly short --- ... Copied to Clipboard!
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Dark Young Link 10/15/21 9:39:13 PM #162: |
Just beat Metroid Dread today. Fun game. Got lost a LOT,
Cleat time 18:56:06(Not sure how much of that is me leaving the game idle, assuming time is counted while paused) 92% items, I'm honestly baffled about the ones I'm missing. Bosses felt pretty fair to fight, if I died I typically figured out what I needed to do right away. Certain fights felt like they did a lot of damage though, Overall, pretty great game. Now I can fucking finally use Youtube again without worrying about getting recommended all the spoilers >_> --- ... Copied to Clipboard!
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StartTheMachine 10/16/21 4:23:27 AM #163: |
Hollow Knight was at least 4 Dreads in length for me just on a normal run, around 30 hours (but I didn't have much more to do to get the real ending). Dread is a perfect length for one of these, but I will say when the game teases a
--- - Blur - Welcome to your Divinity. ... Copied to Clipboard!
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transience 10/16/21 9:44:03 AM #164: |
I played with some sequence breaking - gravity suit before space jump and storm missiles. it's going fine but I'm finding myself in spots without space jump that are really weird -- for example, this extremely stupid bomb jump:
https://twitter.com/necta_rines/status/1449221082636959750 I think I might end up just beating it without space jump, which I assume is reasonably possible. --- xyzzy ... Copied to Clipboard!
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GuessMyUserName 10/16/21 12:38:29 PM #165: |
oh god
--- I request affiliated many pipes. Been a bad girl, I know I am. And I'm so hot, I need a fan. I don't want a boy, I need a man. ... Copied to Clipboard!
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transcience 10/16/21 12:47:44 PM #166: |
if you thought that was bad
https://twitter.com/necta_rines/status/1449379639340666887?s=21 Im at the last boss now and Im not entirely sure how to deal with that gun attack without space jump, but Ill figure it out --- add the c and back away iphonesience ... Copied to Clipboard!
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ninkendo 10/16/21 1:06:17 PM #167: |
3:07 clear time on Normal
okay I'll try hard now --- ... Copied to Clipboard!
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GuessMyUserName 10/16/21 1:06:19 PM #168: |
chaining 2 emmi counters should be illegal
--- I request affiliated many pipes. Been a bad girl, I know I am. And I'm so hot, I need a fan. I don't want a boy, I need a man. ... Copied to Clipboard!
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GuessMyUserName 10/16/21 1:24:36 PM #169: |
just went and tested final boss phase 2
I think it is possible to dodge the aiming rapid fire attack without space jump (I can't really confirm since I do well, have space jump on me) --- I request affiliated many pipes. Been a bad girl, I know I am. And I'm so hot, I need a fan. I don't want a boy, I need a man. ... Copied to Clipboard!
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Isquen 10/16/21 1:33:58 PM #170: |
Bomb jumping remains extremely fun, at least.
Meanwhile some of the Speed Booster optional packs are driving me wild. Unsure if one was in 100% looking rough. --- [The Artist Formerly Known as Earthshaker.] ... Copied to Clipboard!
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transience 10/16/21 1:36:50 PM #171: |
this one?
https://twitter.com/necta_rines/status/1447410754160771074 I struggled with this one for sure. I find that playing with a pro controller is a lot better than handheld for these awful shinespark puzzles. --- xyzzy ... Copied to Clipboard!
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htaeD 10/16/21 1:51:47 PM #172: |
Yeah I found it easier to just shift forwards 2/3 times and shinespark straight up.
Then to do a diagonal spark after one shift. Some videos I saw also drop the crossbomb behind samus, to save her a few seconds of needing to roll out of the tunnel. I managed all puzzles on the handheld mode at least. But the Burenia one required me to to take a break to not hurt my hand. (also I am not sure why you're latching onto something in any speedbooster puzzle) --- IGN: Pandora ... Copied to Clipboard!
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transcience 10/16/21 2:58:41 PM #173: |
beat it - you can dodge that gun attack but i usually take a little bit of damage from it. avoiding the other stuff was key.
the escape was pretty bad too, and I died once on it because it took me 90 seconds to get out of the first room. once I learned it it wasnt so bad. --- add the c and back away iphonesience ... Copied to Clipboard!
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Isquen 10/16/21 6:22:17 PM #174: |
transience posted...
this one? Yeah, it was that one. I've now 100%'d --- [The Artist Formerly Known as Earthshaker.] ... Copied to Clipboard!
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GuessMyUserName 10/16/21 6:24:41 PM #175: |
https://www.youtube.com/watch?v=NxcZiBM5Z_o
--- I request affiliated many pipes. Been a bad girl, I know I am. And I'm so hot, I need a fan. I don't want a boy, I need a man. ... Copied to Clipboard!
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Leafeon13N 10/16/21 6:25:13 PM #176: |
Isquen posted...
Yeah, it was that one. I've now 100%'dNot done with the game yet but got that one without whatever that powered up morph ball bomb thing is. ... Copied to Clipboard!
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GANON1025 10/16/21 7:35:40 PM #177: |
At the last boss, but I'm having so much fun with the game I'm gonna try and go for 100% items first. Got all the items in Hanubia, Ghavoran, Dairon and Artaria so far.
--- ... Copied to Clipboard!
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transience 10/16/21 9:21:48 PM #178: |
that diagonal spark onto the slope made things so much easier when I learned about it, especially since that spark is part of early gravity suit. the other ones I'll probably never do again.
the one GMUN posted is the one that gave me the most grief, just because you kinda have to hold the spark through jumps instead of storing it by pressing down. I did something similar but mine had like four jumps and was just me flailing out of control until suddenly I got the item. I really feel like those things are the equivalent of doing fighting game combo trials, where you're just practicing your button presses until you execute right. --- xyzzy ... Copied to Clipboard!
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ninkendo 10/16/21 9:22:32 PM #179: |
Overall I still think the ones in Fusion were more difficult to figure out than the ones in this game
--- ... Copied to Clipboard!
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transience 10/16/21 9:29:12 PM #180: |
I don't think I ever bothered to get 100% in Fusion because you never really needed any missiles. you need them in Dread because they hit you so much harder.
but Fusion would probably be easier just because mmmmm dpad --- xyzzy ... Copied to Clipboard!
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ninkendo 10/16/21 10:00:42 PM #181: |
So including digital sales after one week metroid dread has pretty much outsold the lifetime sales of every game in the series
Hopefully Mercury steam gets a bigger budget for the next one --- ... Copied to Clipboard!
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StartTheMachine 10/16/21 10:49:41 PM #182: |
ninkendo posted...
So including digital sales after one week metroid dread has pretty much outsold the lifetime sales of every game in the series This is awesome. I assume you don't mean every game in the series combined? With the Switch boost and the lackluster sales of the series overall, I could literally see that happening in the long run. Stoked. I hope Mercury Steam stays on the 2D Metroid projects, especially after how stellar Dread turned out. --- - Blur - Welcome to your Divinity. ... Copied to Clipboard!
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ninkendo 10/16/21 11:06:35 PM #183: |
Just individually not the whole series that would need to be well over 17 million to make that happen
Now granted luigi's mansion 3 is currently between 9 and 10 million sales so anything is possible on Switch --- ... Copied to Clipboard!
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StartTheMachine 10/17/21 12:59:59 AM #184: |
ninkendo posted...
Just individually not the whole series that would need to be well over 17 million to make that happen Ahh, I was thinking it was around 12 million combined but hadn't brushed up on the numbers in a long time. Yeah, definitely don't see it cracking that. 5 million plus would already be incredible for a Metroid game and that should very likely happen. --- - Blur - Welcome to your Divinity. ... Copied to Clipboard!
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red13n 10/18/21 2:27:30 AM #185: |
Got 100% items. Once you are comfortable with how the speed booster works I don't think any but one or two are really execution heavy with a full inventory of items. Mind you, a lot of items can be collected before intended and some of the execution for those were pretty crazy.
--- "First thing that crosses my mind: I didn't get any GameFAQs Karma yesterday." Math Murderer after getting his appendix removed. ... Copied to Clipboard!
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MZero 10/18/21 3:57:01 AM #186: |
GuessMyUserName posted...
I'm glad it's really fixed my issue with Melee Counters in Samus Returns. It's no longer an essentially required way to deal with everything - or anything even, since even the enemies who like to get countered are easily kill-able with the beam. It's just a fun bonus to pull off that nets you extra energy/missiles when you do so, so maybe you'll be more conscious to use it when you're low. I just came in here to ask about this since I was hesitant to buy Dread if it was as counter heavy as Samus Returns. Nothing against counters but it gets a little boring countering everything! HeroDelTiempo17 posted... I'm biased because I play a lot of HK randomizer whoa whoa whoa I need to get in on this --- MZero, to the extreme I never saw azuarc coming, but he won the Guru! ... Copied to Clipboard!
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foolm0r0n 10/18/21 7:22:41 AM #187: |
I just did a really difficult bomb jump to skip an area that was like 2 screens before the
Also been experimenting with infinite wall jump-dash which seems doable but really precise. --- _foolmo_ he says listen to my story this maybe are last chance ... Copied to Clipboard!
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GANON1025 10/18/21 6:51:40 PM #188: |
Just finished it! 10:16 / 100% items. Final Boss was great, and not nearly as hard as I was expecting them to be. 100% was pretty breezy, only a couple of the shinespark puzzles tripped me up. Great game, will have to try hard mode sometime soon.
--- ... Copied to Clipboard!
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Seanchan 10/18/21 9:37:41 PM #189: |
Also just finished! 11:15 / 90% items. Agree that the final fight and sequence was awesome and very satisfying. Not going to bother going for 100% as I don't care for those tough shinespark puzzles.
--- "That was unnecessarily dramatic". - NY Mets motto (courtesy of InnerTubeHero) Congratulations to azuarc, the guru of gurus and winner of GotD 2020! ... Copied to Clipboard!
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Epyo 10/19/21 1:13:36 AM #190: |
Seanchan posted...
Yep, totally thought the --- People who don't finish their sentences I'm a Castlevania superfan! Ask me anything! ... Copied to Clipboard!
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red13n 10/19/21 1:18:50 AM #191: |
Seanchan posted...
Also just finished! 11:15 / 90% items. Agree that the final fight and sequence was awesome and very satisfying. Not going to bother going for 100% as I don't care for those tough shinespark puzzles. None of them are that tough. If you are struggling with something you are missing something fundamental about how the shinespark works. There is only one that really takes a lot of execution and it really is just a couple walljumps into a slide. --- "First thing that crosses my mind: I didn't get any GameFAQs Karma yesterday." Math Murderer after getting his appendix removed. ... Copied to Clipboard!
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ninkendo 10/19/21 1:30:22 AM #192: |
I believe I can be satisfied with that --- ... Copied to Clipboard!
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StartTheMachine 10/19/21 1:54:11 AM #193: |
So there's no ending reward for 100% of items and it's just the Chozo Archive images huh? Definitely expected to see Samus's face for it at least.
Time for a hard mode speed run I suppose. --- - Blur - Welcome to your Divinity. ... Copied to Clipboard!
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ninkendo 10/19/21 2:01:12 AM #194: |
100% gets you
Getting all 6 ending images unlocks --- ... Copied to Clipboard!
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Seanchan 10/19/21 6:51:37 AM #195: |
Epyo posted...
Yep, totally thought the red13n posted... None of them are that tough. If you are struggling with something you are missing something fundamental about how the shinespark works. There is only one that really takes a lot of execution and it really is just a couple walljumps into a slide. The thing I couldn't understand is how to store the spark again after you've activated it. I was under the impression you need to do that for a few of those puzzles but maybe just a lack of imagination, instead of a lack of dexterity, on my part. --- "That was unnecessarily dramatic". - NY Mets motto (courtesy of InnerTubeHero) Congratulations to azuarc, the guru of gurus and winner of GotD 2020! ... Copied to Clipboard!
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WazzupGenius00 10/19/21 10:28:15 AM #196: |
if you spark into a sloped floor youll start running again and can re-store it. If thats not an option it probably requires some wall-jumping while speed boosted to reach the spot without storing the spark early
--- ... Copied to Clipboard!
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HeroDelTiempo17 10/19/21 11:05:48 AM #197: |
MZero posted...
whoa whoa whoa I need to get in on this @MZero https://tinyurl.com/HollowKnightRandomizerGuide Not to get too off topic but there's a quick guide for you that should work well enough. The most current stuff is always posted in the Hollow Knight speedrunning Discord. --- I definitely did not forget to put the 2020 GOTD Guru winner, azuarc in my sig! ... Copied to Clipboard!
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GANON1025 10/19/21 12:26:47 PM #198: |
I bought Hollow Knight years ago but never got a chance to try it out maybe its time to finally do that
--- ... Copied to Clipboard!
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Seanchan 10/19/21 1:13:15 PM #199: |
GANON1025 posted...
I bought Hollow Knight years ago but never got a chance to try it out maybe its time to finally do that Hollow Knight is GREAT! It starts off a bit slowly, and I know some people aren't fond of the map system. But it's atmosphere/tone/environmental storytelling reminded me of Super Metroid. Plus the exploration is just awesome. Easily one of my favorite games of the past decade. --- "That was unnecessarily dramatic". - NY Mets motto (courtesy of InnerTubeHero) Congratulations to azuarc, the guru of gurus and winner of GotD 2020! ... Copied to Clipboard!
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foolm0r0n 10/19/21 5:22:05 PM #200: |
Only thing I'm missing from the shinespark is how to stop a morph ball spark and re-direct it
--- _foolmo_ he says listen to my story this maybe are last chance ... Copied to Clipboard!
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