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NeonCthulhu 01/13/22 1:34:44 PM #1: |
I just talked to a beggar and he must've went through 3 different voices from asking him different dialogue choices lol. What a great game. --- NeonOctopus's Alt #6 >_> ... Copied to Clipboard!
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#2 | Post #2 was unavailable or deleted. |
GATTJT 01/13/22 1:38:04 PM #3: |
https://www.thegamer.com/elder-scrolls-oblivion-voice-acting-was-so-weird-the-voice-actors-given-lines-alphabetically/ --- http://steamcommunity.com/id/gamerfanfan/wishlist ... Copied to Clipboard!
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masterpug53 01/13/22 1:43:15 PM #4: |
I still wish that, in spite of it's clunkiness and all the teasing Bethesda got over it, they'd kept and refined the Radiant dialogue system in Skyrim, instead of ditching it in favor of fixed conversations. Skyrim's cities just didn't feel as alive as Oblivion's. --- Simple questions deserve long-winded answers that no one will bother to read. https://imgur.com/eW67nT8 - Artwork by Wii_Shaker ... Copied to Clipboard!
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NeonCthulhu 01/13/22 4:14:58 PM #5: |
GATTJT posted... https://www.thegamer.com/elder-scrolls-oblivion-voice-acting-was-so-weird-the-voice-actors-given-lines-alphabetically/why? --- NeonOctopus's Alt #6 >_> ... Copied to Clipboard!
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FurryPhilosifer 01/13/22 4:17:58 PM #6: |
There's a character, a high elf I think, who has a line where the voice actress says "oh I messed that up let me try again" and it made it into the game. --- Ghosts are cool. ... Copied to Clipboard!
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Funkydog 01/13/22 4:19:02 PM #7: |
NeonCthulhu posted... why?They had three people do all the lines, so I guess they thought it easier to just get them to say everything with no context. --- Let's make biscuits! ... Copied to Clipboard!
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WaterLink 01/13/22 4:19:24 PM #8: |
https://www.youtube.com/watch?v=1dCUS8AcJr4 --- https://i.imgur.com/Y5Tq1gV.gif https://i.imgur.com/sgLkVQU.gif Joe Burrow, the legend ... Copied to Clipboard!
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NeonCthulhu 01/13/22 4:20:14 PM #9: |
FurryPhilosifer posted... There's a character, a high elf I think, who has a line where the voice actress says "oh I messed that up let me try again" and it made it into the game.Found it lol https://youtu.be/L9REWMEOLdI --- NeonOctopus's Alt #6 >_> ... Copied to Clipboard!
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Veggeta_MAX 01/13/22 4:20:39 PM #10: |
They're the best. There's a YouTube channel dedicated on how hilarious they are. --- I'm Veggeta X's alt ... Copied to Clipboard!
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synth_real 01/13/22 4:21:34 PM #11: |
masterpug53 posted... I still wish that, in spite of it's clunkiness and all the teasing Bethesda got over it, they'd kept and refined the Radiant dialogue system in Skyrim, instead of ditching it in favor of fixed conversations. Skyrim's cities just didn't feel as alive as Oblivion's.Some of those fixed convos are good though, too bad they get old. Maybe a combination of the two would work well --- "I'm the straightest guy on this board. I'm so straight that I watch gay porn." - Smarkil ... Copied to Clipboard!
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Funkydog 01/13/22 4:23:15 PM #12: |
synth_real posted... Some of those fixed convos are good though, too bad they get old. Maybe a combination of the two would work wellThe fixed ones made them sound like actual conversations in Skyrim. They just often only had a few so you'd quickly hear them all. Something like you said, with branching possibilities each time would work as long as they tailored them properly so were just different potential conversations they could have. --- Let's make biscuits! ... Copied to Clipboard!
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eston 01/13/22 4:33:00 PM #13: |
One thing I never got about Skyrim's NPC's is why they seemed to have each actor read down the same exact list of ambient dialog. Like, they only had a handful of different voices anyway, why would you record them saying the exact same walking-around lines? It creates situations where 3 or 4 different characters in a row greet you the same way --- http://i73.photobucket.com/albums/i215/estonc/grizzly_bear_chairs_2.jpg http://i.imgur.com/8kjZU.jpg ... Copied to Clipboard!
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HPObamaSonic10 01/13/22 4:35:58 PM #14: |
"https://www.youtube.com/watch?v=N6hVmn9FM7o ... Copied to Clipboard!
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Irony 01/13/22 4:36:17 PM #15: |
https://youtu.be/romTb93Fmnk --- I am Mogar, God of Irony and The Devourer of Topics. ... Copied to Clipboard!
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HPObamaSonic10 01/13/22 4:42:49 PM #16: |
https://www.youtube.com/watch?v=Kd6rXueq8N4 ... Copied to Clipboard!
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TheGoldenEel 01/13/22 4:44:52 PM #17: |
Oblivion is as old now as Super Mario World was when Oblivion came out --- BLACK LIVES MATTER Games: http://backloggery.com/wrldindstries302 \\ Music: http://www.last.fm/user/DrMorberg/ ... Copied to Clipboard!
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Dragon239 01/13/22 4:48:10 PM #18: |
These are some fantastic videos posted --- http://i.imgur.com/nkZgO.jpg ... Copied to Clipboard!
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Criminalt 01/13/22 4:48:51 PM #19: |
eston posted... It creates situations where 3 or 4 different characters in a row greet you the same wayThere's a nip in the air. Cold won't be good for my crops, never is. --- No tricks ... Copied to Clipboard!
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masterpug53 01/13/22 4:56:27 PM #20: |
synth_real posted... Some of those fixed convos are good though, too bad they get old. Maybe a combination of the two would work well Funkydog posted... The fixed ones made them sound like actual conversations in Skyrim. They just often only had a few so you'd quickly hear them all. Something like you said, with branching possibilities each time would work as long as they tailored them properly so were just different potential conversations they could have. A combo would've been good. The problem is that most if not all citizens have only one conversation between each other - Nazeem only has one convo with Ysolda, Ysolda only has one convo with Olfina Gray-Mane, you get the idea. Some of these convos are rare if two NPCs never cross paths, but others between NPCs who are in constant close contact (like the 'lost hammer' convo between the Windhelm blacksmith and his apprentice) will repeat ad nauseum. Another big problem with Skyrim's NPC dialogue is that most NPCs have anywhere from 4-8 unique lines to say to the player, but for some incredibly bizarre reason, they're programmed to speak those lines only in fixed sequence; so most of the time you'll only ever hear an NPC's first line of dialogue, repeated over and over. You have to go out of your way and spam talk on them to exhaust their options. Why they didn't randomize unique NPC lines is completely beyond me. --- Simple questions deserve long-winded answers that no one will bother to read. https://imgur.com/eW67nT8 - Artwork by Wii_Shaker ... Copied to Clipboard!
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Ar0ge 01/13/22 7:00:12 PM #21: |
TheGoldenEel posted... Oblivion is as old now as Super Mario World was when Oblivion came out Ouch. I feel old. ... Copied to Clipboard!
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Southernfatman 01/13/22 7:04:53 PM #22: |
At least it's unintentionally hilarious. I'll take that over something that's just bland. TheGoldenEel posted... Oblivion is as old now as Super Mario World was when Oblivion came out :( --- http://i.imgur.com/hslUvRN.jpg When I sin I sin real good. ... Copied to Clipboard!
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meralonne 01/13/22 7:08:36 PM #23: |
https://youtu.be/NwdAGPrqIRU --- "Sigs are for dorks."-- my wife ... Copied to Clipboard!
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Hayame Zero 01/13/22 7:10:32 PM #24: |
TheGoldenEel posted... Oblivion is as old now as Super Mario World was when Oblivion came outIf they made another retro-themed GTA today with the same gap in time Vice City was, it would be set in 2005...the year after San Andreas came out --- ...I think I'm done here... ... Copied to Clipboard!
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CalosiaTana 01/13/22 7:19:56 PM #25: |
Stop criminal scum! You violated my mother --- Big man, pig man Ha ha, charade you are ... Copied to Clipboard!
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