Board 8 > WoW Patch Summary (Very bad)

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HanOfTheNekos
02/28/22 7:55:00 PM
#51:


World of Blood Elves

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Espeon
02/28/22 8:03:10 PM
#52:


HanOfTheNekos posted...
I think it's also worth keeping in mind (correct me if I'm wrong), that servers tend to veer toward one faction, making it shitty to be the minority faction.

Also, where would you vets rank Legion in the expansions?

was legion the one with class-specific halls? Because I enjoyed that xpac

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red13n
02/28/22 8:07:16 PM
#53:


Espeon posted...
was legion the one with class-specific halls? Because I enjoyed that xpac

It was.

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Team Rocket Elite
02/28/22 8:11:54 PM
#54:


Is there a particular reason Alliance died out?

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red13n
02/28/22 8:15:36 PM
#55:


Horde had superior racials, a larger community, etc.

The age of streaming really homogenizes how people play and such. The Alliance really never has gotten much in-game story progression, it all ends up revolving around the horde(Garrosh, Sylvanas).

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masterplum
03/01/22 7:11:43 AM
#56:


I honestly think WoW is just dated and its about time for it to die.

WoW was a pioneer in huge interesting maps to explore, but now that you have games like Elden Ring that are the exact same thing in much better quality that isnt interesting any more.

I feel like the only reason people are still playing WoW are friends, nostalgia, and sunk cost fallacies

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red13n
03/01/22 7:33:04 AM
#57:


Wait what. The comparison to Elden Ring is just weird. No one has been playing WoW for open exploration since Vanilla, maybe BC. Since then the world has been very much go to where the quest tells you to go.

Especially bad comparison when you get a mostly directionless game like Elden Ring. They don't give remotely the same feel in the slightest.

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masterplum
03/01/22 7:34:30 AM
#58:


red13n posted...
Wait what. The comparison to Elden Ring is just weird. No one has been playing WoW for open exploration since Vanilla, maybe BC. Since then the world has been very much go to where the quest tells you to go.

Especially bad comparison when you get a mostly directionless game like Elden Ring. They don't give remotely the same feel in the slightest.

It was the same feel when I played it!

I quit a bit after wrath


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red13n
03/01/22 7:37:18 AM
#59:


In other random WoW news. Every so often Blizzard puts in a "puzzle" world quest type. There were 3 unique to the zone types of puzzles that it tutorial'd you to expect in this new zone.

Now almost all of them seem to have been replaced by the puzzles from Nazjatar. And especially out of place because the new puzzles were themed ever so slightly to the zone and the Nazjatar puzzles are very much not. They may have been thrown in due to poor reception to the new puzzle types, but I really don't know. Such a weird thing to do.

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red13n
03/01/22 7:39:51 AM
#60:


masterplum posted...
It was the same feel when I played it!

I quit a bit after wrath
Really didn't. Wrath was when WoW started to get more story driven with its quest lines and really try to streamline you down various quest areas. The days of exploring to find stuff were very much dead at that point. We still had major quest hubs with blankets of quests to do(Cata is where we had more modern WoW questing), but it was very much directing you where to go.

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Pirateking2000
03/01/22 7:52:25 AM
#61:


red13n posted...
Horde had superior racials, a larger community, etc.

The age of streaming really homogenizes how people play and such. The Alliance really never has gotten much in-game story progression, it all ends up revolving around the horde(Garrosh, Sylvanas).

It is kind of funny since the Horde are made out to be the biggest dumbasses who keep losing and fucking up. When was the last time the Horde won in lore? Even in BFA they couldnt win any warfront and didnt even manage to take out the gnome leader while alliance take out their allied faction king

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redrocket
03/01/22 7:53:35 AM
#62:


red13n posted...
Really didn't. Wrath was when WoW started to get more story driven with its quest lines and really try to streamline you down various quest areas. The days of exploring to find stuff were very much dead at that point. We still had major quest hubs with blankets of quests to do(Cata is where we had more modern WoW questing), but it was very much directing you where to go.


Just because the game held your hand on where to go for quests doesnt mean you couldnt just explore the maps on your own. Northrend was breathtakingly beautiful at the time and was a joy to immerse yourself in.


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Leafeon13N
03/01/22 7:58:13 AM
#63:


redrocket posted...


Just because the game held your hand on where to go for quests doesnt mean you couldnt just explore the maps on your own. Northrend was breathtakingly beautiful at the time and was a joy to immerse yourself in.
You wouldn't attain anything via exploration, you'd just run into a bunch of dead space. It wasn't an inherent part of game design at that point. Hell it was actively discouraged for a couple zones as phasing would make exploration awkward and unfeasible.
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masterplum
03/01/22 8:39:03 AM
#64:


Ok?

I still liked wandering around the big maps when I played it a decade ago. Nothing you have ever experienced changes that

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Leafeon13N
03/01/22 9:35:49 AM
#65:


Not denying your experience, just that the comparison misses the mark.
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HanOfTheNekos
03/01/22 10:08:03 AM
#66:


Exploring elden ring is not a substitute for exploring azeroth at all lol.

I resubbed in 2015/16 or so. Played old content up until the release of Legion. I had gotten Midway through Pandaria after questing most cata, all BC, Wrath content as horde. Been reading all about the expansions this week.

Horde v. Alliance seems like such a weird thing? Horde are always the bad guys and losers, but the game seems clearly designed to appeal to the larger Horde player base.

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FFDragon
03/01/22 10:23:46 AM
#67:


#notallhorde

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Inviso
03/01/22 10:26:29 AM
#68:


FFDragon posted...
#notallhorde

Just Goblins then, got it.

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Inviso
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red13n
03/01/22 6:57:15 PM
#69:


So this weeks campaign quest fixes the teleporter we know has been there because the raid is on the map, brings back a character that was supposed to tell us answers... except when they come back we aren't shown any of the reaction, everything is brushed off with "Trust me" and we learn nothing.

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red13n
03/04/22 4:22:32 AM
#70:


Watched the cinematic that happens at the end of the Anduin fight...That leaves 3 bosses left in the expansion...No one has yet to mention what the Jailers' plan actually is despite saying they knew what his plan was and would tell us. I'm starting to think they gave up and just aren't going to answer this.

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HanOfTheNekos
03/04/22 9:08:13 AM
#71:


The jail was WoW the whole time. When you defeat the Jailer in raid, your account gets permabanned and you are free from its tyranny henceforth.

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#72
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red13n
03/04/22 7:01:52 PM
#73:


UltimaterializerX posted...
Given the jailers motivations are the only thing in the plot anyone cares about, of course theyre doing the endless dick tease. Nothing else will sell the game anymore.
You'd think, but I'm honestly not sure they are going to reveal anything.

Time is pretty much out and a peak at the encounter journal reveals...things that don't even make sense in the context of the Shadowlands(The jailer is...attacking Azeroth?).

The whole thing is a mess and a context to "why did Sylvanas do anything" is also completely unanswered. And what reason you could possibly come up with...is even messier.

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Team Rocket Elite
03/04/22 7:11:02 PM
#74:


Just a shot in the dark here. Any chance the writer(s) who knew what was going on left without telling anyone how it is supposed to go?

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DoomTheGyarados
03/04/22 7:12:04 PM
#75:


Team Rocket Elite posted...
Just a shot in the dark here. Any chance the writer(s) who knew what was going on left without telling anyone how it is supposed to go?

Yes.

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HanOfTheNekos
03/04/22 8:04:22 PM
#76:


Team Rocket Elite posted...
Just a shot in the dark here. Any chance the writer(s) who knew what was going on left without telling anyone how it is supposed to go?

I think the question is whether this has happened more than once.

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Epyo
03/04/22 8:14:24 PM
#77:


Did anyone ever really care about WoW's "overall plot" though? To me, the game is all about Setting.

The plot's only purpose, to me, is to drive us to new settings. It doesn't need to be interesting in itself.

I dunno where this internet-wide pattern of beating up on the WoW plot came from, in the past 5 years... but it seems like it appeared alongside how all fanbases just enjoy beating up on their respective big video game.

It feels like reddit and youtubers just needed some aspect of WoW that was extremely easy to beat up on, to get upvotes and views, and the overall plot was chosen as the easiest target! And then it caught on with the entire community, who didn't realize they even cared about the plot, until they realized it is bad!

I feel like the modern internet encourages takedowns wayyyy more than it encourages positivity. Because the people enjoying the game are playing it, and the people who are sick of the game are browsing the web, looking for reminders of why they're sick of it!

Vanilla, and the first 2 expansions, didn't even really have a plot! Why did we go to Outland? Because the dark portal opened! Why? ...Maybe we'll find out when we get there! Why did we go to Blackwing Lair? Because there's bad guys in there probably!

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DoomTheGyarados
03/04/22 8:16:30 PM
#78:


Epyo posted...
Did anyone ever really care about WoW's "overall plot" though? To me, the game is all about Setting.

The plot's only purpose, to me, is to drive us to new settings. It doesn't need to be interesting in itself.

I dunno where this internet-wide pattern of beating up on the WoW plot came from, in the past 5 years... but it seems like it appeared alongside how all fanbases just enjoy beating up on their respective big video game.

It feels like reddit and youtubers just needed some aspect of WoW that was extremely easy to beat up on, to get upvotes and views, and the overall plot was chosen as the easiest target! And then it caught on with the entire community, who didn't realize they even cared about the plot, until they realized it is bad!

I feel like the modern internet encourages takedowns wayyyy more than it encourages positivity. Because the people enjoying the game are playing it, and the people who are sick of the game are browsing the web, looking for reminders of why they're sick of it!

Vanilla, and the first 2 expansions, didn't even really have a plot! Why did we go to Outland? Because the dark portal opened! Why? ...Maybe we'll find out when we get there! Why did we go to Blackwing Lair? Because there's bad guys in there probably!

Tell me you forgot wrath without telling me you forgot about wrath. Lol

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HanOfTheNekos
03/04/22 8:16:44 PM
#79:


I was very invested in what was happening with Illidan and Arthas.

Past that point, less so, but I still appreciated the smaller stories happening within zones.

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redrocket
03/04/22 8:21:43 PM
#80:


HanOfTheNekos posted...
I was very invested in what was happening with Illidan.

really? Ilidans story was really underdeveloped.

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HanOfTheNekos
03/04/22 8:22:54 PM
#81:


bruh I was like 13

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redrocket
03/04/22 8:23:07 PM
#82:


Oh

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trdl23
03/05/22 4:11:14 PM
#83:


I really enjoyed Mists of Pandaria and thought it was peak WoW outside of Wrath (which was really riding the coattails of Warcraft 3). Seeing this beautiful, idyllic land slowly become blighted and scarred by the war foreigners had brought to it was tragic, and the dynamic between the two princes was awesome.

It's never been Pulitzer-winning stuff, but for pulp fantasy, it used to be fun. The lore used to be great to dig into. I haven't played Shadowlands, but BFA was just so terrible I couldn't take it anymore. The game legit needs an ARR treatment to make WoW 2.

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red13n
03/05/22 9:49:34 PM
#84:


The lore could be deep or a more shallowing experience but it was at the very least something the player could follow.

What is there now isn't lore. It is just a mess.

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#85
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DoomTheGyarados
03/06/22 4:23:47 AM
#86:


UltimaterializerX posted...
The problem with Sylvanas is theyre just copy-pasting Kerrigans arc on a character far less likeable. People enjoyed Kerrigans redemption for the most part. Sylvanas is just not a good character at all, and on top of that shes clearly written by woke morons who refuse to allow any females to be true villains.

What. She was never supposed to be a villain, that's what made her good

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#87
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JonThePenguin
03/07/22 1:24:22 PM
#88:


https://gamefaqs.gamespot.com/a/user_image/2/4/5/AADcu0AADAMt.jpg

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masterplum
03/07/22 2:02:16 PM
#89:


Still putting out WoW expansions huh

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red13n
03/09/22 2:48:58 AM
#90:


Oh and if you think the game is still good for the highest of high end raiders...The top guilds in the world have spent all day, I'm talking literally all day, reclearing heroic repeatedly for tier sets. Blizzard created a situation where they just run multiple itirations of characters just to hope one of them will luck into gear. It has never looked less fun and with the world first race now streamed as a way to potentially build hype...well, it is a really bad show, to say the least. Not very entertaining.

The world doesn't even have a mythic kill at this point. And since everyone follows the lead of these top guilds, no one is attempting mythic at this point.

For those not running at the very top, the return of tier sets has meant running LFR/Normal/Heroic in desperate hope for tier set drops...with personal loot making things incredibly difficult for everyone since you cannot trade tier unless you already have it.

Really everything just serves to put an even bigger gap between communities within WoW that were already growing smaller.

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red13n
03/09/22 2:53:32 AM
#91:


Oh and one more thing with the way the game works. The Jailer doesn't drop tier. In fact his loot isn't particularly special at all.

So all these heroic splits don't even include the final, and possibly(Maybe? Who knows maybe he sucks, Hell who am I kidding he probably sucks) most interesting boss.

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red13n
03/09/22 4:34:34 AM
#92:


Ok so finally saw this weeks campaign quest...Blizzard didn't even bother to fully flesh this out. Characters are supposed to be dealing with their memories but they just kind of moan and groan and they make no reference to anything. They could have put a picture on the wall or made us fight something related to their memories. But nope just generic sha creatures pop out to be murdered.

Oh and before that there is a 4 part quest where we are supposed to do a bunch of things to a creature to infuse it and then kill it. I assume it was going to interact with the area around it. But all of these steps are done by just killing the thing despite being referenced as 4 separate steps on the quest log.


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DoomTheGyarados
03/09/22 4:44:02 AM
#93:


They brought back defile lol

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red13n
03/09/22 6:10:46 AM
#94:


Oh and further to the point. Rather than care about the playerbase as a whole all the stupid loot restrictions are designed purely to attempt to prevent the Jailer from dying week 1, but at the cost of handicapping every player not involved in the race. In a couple weeks every player gets double legendaries. Thoroughput is going to go through the roof, everything is going to be significantly easier. Meaning most of the playerbase will never see how these fights are designed to be done this week. But at the same time, you've essentially locked most of this content out from 99.99% of the playerbase for an extra couple of weeks.

Not coincidentally this time assures that most people that want to see this content and resubbed with the patch would need to sub for at least 2 months.

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DoomTheGyarados
03/09/22 6:14:30 AM
#95:


red13n posted...
Oh and further to the point. Rather than care about the playerbase as a whole all the stupid loot restrictions are designed purely to attempt to prevent the Jailer from dying week 1, but at the cost of handicapping every player not involved in the race. In a couple weeks every player gets double legendaries. Thoroughput is going to go through the roof, everything is going to be significantly easier. Meaning most of the playerbase will never see how these fights are designed to be done this week. But at the same time, you've essentially locked most of this content out from 99.99% of the playerbase for an extra couple of weeks.

Not coincidentally this time assures that most people that want to see this content and resubbed with the patch would need to sub for at least 2 months.


This content is clearly tuned around double legendaries tbh

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red13n
03/09/22 7:06:00 AM
#96:


I mean, yeah, thats the point.It is tuned for double legendaries but they spit it out prior. They basically put out content that isn't meant to be played by a majority of those that actually want to play it.

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red13n
03/11/22 3:22:59 AM
#97:


The jailer wanted to...eat Azeroth...to stop the...big bad that no one knows about?

Fire everyone.

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DoomTheGyarados
03/11/22 3:28:22 AM
#98:


I enjoy gathering herbs and random BGs are fun haha.

Can't wait for 6.1 tbh

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red13n
03/11/22 4:50:02 AM
#99:


Not a single character had their motivation for coming to the Shadowlands paid off.

The most fleshed out character of the expansion was Sire Denathrius and his story was finished with the launch of the expac.

Decades of WoW charactertization was destroyed for this.

The entire ending of Wrath of the Lich King was destroyed for this.

How does anyone let this get through to live.

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redrocket
03/11/22 6:04:12 AM
#100:


red13n posted...
How does anyone let this get through to live.

Disgruntled employees intentionally sabotaging the game?

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