Current Events > One thing I actually do really like about elite dangerous is the physics

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DarkRoast
06/24/22 12:32:01 PM
#1:


The way it calculates Escape vectors from high mass objects is surprisingly realistic, and the Isaac Newton fan in me loves the physics involved with inertia

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#2
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KamenRiderBlade
06/24/22 12:43:26 PM
#3:


Sadly, not enough space games follows proper Newtonian Physics, much less the Orbital Mechanics.

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DarkRoast
06/24/22 1:04:53 PM
#4:


KamenRiderBlade posted...
Sadly, not enough space games follows proper Newtonian Physics, much less the Orbital Mechanics.

I know it's really sad. And what's even worse is that it's actually a really cool subject.
And one that doesn't require Relativity to make things extra complicated.
Newton's equations are all you need to land on the Moon.

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