Current Events > Beat the first NES TMNT game *spoilers*

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Jeff_AKA_Snoopy
09/08/22 2:01:10 AM
#1:


People who complain about the dam level have no idea what unfair is. The last two areas are just fucking brutal.

Save scummed the shit out of it and still barely lived. Cowabunga Collection does let you remove flicker and slowdown on the game so it made it more playable.

Also, why is Donny, who swings a staff, the one who has the longest reach and the most power? Fucking Leo has a SWORD and Raph has a Sai. You think the devs would make it so the turtles with less range hit harder but nah, make them all useless besides Donny.

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bnui_ransder
09/08/22 2:04:51 AM
#2:


https://youtu.be/AEH2nKUPlXk

This game was the first game I raged at as a child

Great job!

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Hornswoggled
09/08/22 2:08:54 AM
#3:


I can beat that game.

I got nothing on Mike Matei, though.

He can beat the game only using one turtle. Even the shitty turtles.

https://www.youtube.com/watch?v=qKNkiwNzvl4&t=4s&ab_channel=MikeMatei

https://www.youtube.com/watch?v=ipPAS4_6ugg&ab_channel=MikeMatei
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Zikten
09/08/22 2:10:51 AM
#4:


I never beat level 3. I think it was level 3. After the dam, when you have the Turtle Van. And I think there is enemy vehicles. Always died there
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KCJ5062
09/08/22 2:10:54 AM
#5:


Jeff_AKA_Snoopy posted...
People who complain about the dam level have no idea what unfair is. The last two areas are just f***ing brutal.

I have a feeling most people that had trouble with the dam back then weren't aware that each turtle had their own health bar and that you could switch to another one if the one you're using health got too low.

And I agree, the last stages are where the difficulty really starts to pick up. Particularly in stage 5 where the technodrome is randomly located in one of three caverns that have enemies that do a lot of damage and if you pick the wrong one you have to backtrack and kill those enemies again.

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Foppe
09/08/22 2:18:24 AM
#6:


Raph do hit harder than both Leo and Mike at full health.
At half health, every turtle except Raph gets a damage bonus, making him the weakest turtle.
And the secret to the last corridor is to take it slow, that makes the jetpack stone soldiers turn around.
https://youtu.be/-fZ6kcFBZ4w


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Jeff_AKA_Snoopy
09/08/22 2:29:37 AM
#7:


Foppe posted...
Raph do hit harder than both Leo and Mike at full health.
At half health, every turtle except Raph gets a damage bonus, making him the weakest turtle.
And the secret to the last corridor is to take it slow, that makes the jetpack stone soldiers turn

I did notice that in the last corridor. I had no idea about the half health thing. O_o


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ultimate_reaver
09/08/22 2:34:05 AM
#8:


its a pretty bad game honestly. its probably controversial but i think pretty much the same about the first arcade game too, though that game is at least more fun

manhattan project is wherre tmnt games started getting good

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Jeff_AKA_Snoopy
09/08/22 2:37:53 AM
#9:


ultimate_reaver posted...
its a pretty bad game honestly. its probably controversial but i think pretty much the same about the first arcade game too, though that game is at least more fun

manhattan project is wherre tmnt games started getting good

Manhattan Project was alright. Beat that today too. The down+attack attack is slightly OP but pretty good overall.

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shironinja
09/08/22 2:46:08 AM
#10:


I beat this back on a cartridge and it made me very angry as a kid but really A++ game.

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32Legend
09/08/22 2:48:32 AM
#11:


Jeff_AKA_Snoopy posted...
Manhattan Project was alright. Beat that today too. The down+attack attack is slightly OP but pretty good overall.
Ha ha that's the move we basically used all the time.

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