Current Events > The Last of Us draws 2nd biggest debut in 13 years on HBO

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Scorsese2002
01/17/23 1:11:09 PM
#1:


https://twitter.com/variety/status/1615400628574121984?s=46&t=1CHSBJF5P4gTBwNzUPTgJw

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g0ldie
01/17/23 1:21:58 PM
#2:


nice.

I'm looking forward to more.

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PesticideDream
01/17/23 1:38:42 PM
#3:


Are you telling me that a faithful adaptation of a wildly popular and successful franchise actually worked and drew an audience? And here I thought you were supposed to just take the name and then give the middle finger to the audience and change everything about it and then scratch your head on why that flopped.
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Doom_Art
01/17/23 1:41:48 PM
#4:


PesticideDream posted...
faithful adaptation
the show isn't good because it's faithful

the show is good because it's phenomenally written, directed, and acted

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Kaldrenthebold
01/17/23 1:43:35 PM
#5:


Doom_Art posted...
the show isn't good because it's faithful

the show is good because it's phenomenally written, directed, and acted

The original is good because it's phenomenally written, directed and acted, so one would surmise "being faithful" is just being like the game itself already is.

https://www.youtube.com/watch?v=OpbdGnJbneE

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Crimsoness
01/17/23 1:43:45 PM
#6:


Doom_Art posted...
the show is good because it's phenomenally written, directed, and acted
That's what he said

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ZevLoveDOOM
01/17/23 1:44:24 PM
#7:


well it had all the right ingredients to succeed from the get go so yeah, well deserved!
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Kaldrenthebold
01/17/23 1:47:24 PM
#8:


Damn that other topic "Bella Ramsey doesn't look like Ellie", the TC blocked me super hard and I can no longer reply in there. Neat! Fastest someone has ever blocked me.

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#9
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#10
Post #10 was unavailable or deleted.
Scorsese2002
01/17/23 2:21:46 PM
#11:


[LFAQs-redacted-quote]


its what we all wanted but not what we deserve

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TMOG
01/17/23 2:22:45 PM
#12:


[LFAQs-redacted-quote]

I love how faithful it is. The truck scene was absolutely chilling.
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Gobstoppers12
01/17/23 2:23:11 PM
#13:


[LFAQs-redacted-quote]

... would you prefer it to take a bunch of liberties and end up like Halo?

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Jiek_Fafn
01/17/23 2:27:12 PM
#14:


There's no spores. How could it possibly be good?!?

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Jagr_68
01/17/23 2:31:58 PM
#15:


[LFAQs-redacted-quote]


*points to The Witcher*

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Jump_Fangirl
01/17/23 2:35:57 PM
#16:


The fact it so easily translates to a TV show without losing anything tells me it's a poor video game. They probably modeled it after a TV Show or movie with the gameplay being an afterthought. A truly great video game has to use the medium to do things that couldn't be accomplished simply by sitting around and watching the same thing.

Legitimately games like Gungrave, Killer7 or Danganronpa where your actions effect the story in a way that makes you feel what you're doing has consequence is so much more of a game than these boring sad dad interactive films.

Heck, I'd even say David Cage games are better because at least what you're doing matters somewhat compared to twiddling the controls between cutscenes in an overcrowded genre.
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TMOG
01/17/23 2:37:03 PM
#17:


Jump_Fangirl posted...
The fact it so easily translates to a TV show without losing anything tells me it's a poor video game.
https://gamefaqs.gamespot.com/a/user_image/6/2/5/AABrRdAAEGHZ.jpg
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Kaldrenthebold
01/17/23 2:37:26 PM
#18:


Jump_Fangirl posted...
The fact it so easily translates to a TV show without losing anything tells me it's a poor video game. They probably modeled it after a TV Show or movie with the gameplay being an afterthought. A truly great video game has to use the medium to do things that couldn't be accomplished simply by sitting around and watching the same thing.

Legitimately games like Gungrave, Killer7 or Danganronpa where your actions effect the story in a way that makes you feel what you're doing has consequence is so much more of a game than these boring sad dad interactive films.

Heck, I'd even say David Cage games are better because at least what you're doing matters somewhat compared to twiddling the controls between cutscenes in an overcrowded genre.

Nah

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Jump_Fangirl
01/17/23 2:38:39 PM
#19:


Kaldrenthebold posted...
Nah
If you read a book with the exact same story as the Last of Us what would you lose? What visually unique or inventive thing did it surprise you with? What shocking interaction did you have directly because of gameplay?
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TMOG
01/17/23 2:38:43 PM
#20:


Also Danganronpa (an on-rails visual novel) probably isn't the best thing to cite for an argument that "your actions affect the story"
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bigblu89
01/17/23 2:39:19 PM
#21:


PesticideDream posted...
Are you telling me that a faithful adaptation of a wildly popular and successful franchise actually worked and drew an audience? And here I thought you were supposed to just take the name and then give the middle finger to the audience and change everything about it and then scratch your head on why that flopped.
But there's no spores and the girl doesn't look like Ellie!

How did this succeed!?!?!?!

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TMOG
01/17/23 2:39:25 PM
#22:


Jump_Fangirl posted...
If you read a book with the exact same story as the Last of Us what would you lose? What visually unique or inventive thing did it surprise you with? What shocking interaction did you have directly because of gameplay?
Ok I'm going to ask and I want an honest answer

Have you played The Last of Us, or are you just talking out of your ass
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Jump_Fangirl
01/17/23 2:39:44 PM
#23:


TMOG posted...
Also Danganronpa (an on-rails visual novel) probably isn't the best thing to cite for an argument that "your actions affect the story"
The first person narrative leaves you in surprises or situations where your stomach turns because you have been in the character's shoes. Especially the end of the second game.
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solosnake
01/17/23 2:39:59 PM
#24:


house of the dragon was number 1?

ew

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TMOG
01/17/23 2:40:10 PM
#25:


Jump_Fangirl posted...
The first person narrative leaves you in surprises or situations where your stomach turns because you have been in the character's shoes. Especially the end of the second game.
And that can't happen in a non-VN game because...?

Also what the fuck does that have to do with your initial claim that "your actions affect the story"?
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Jump_Fangirl
01/17/23 2:40:55 PM
#26:


TMOG posted...
Ok I'm going to ask and I want an honest answer

Have you played The Last of Us, or are you just talking out of your ass
Yep, on PS3 once, watched my roommate play a little of the PS4 one but wasn't always around when she was playing.
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TMOG
01/17/23 2:43:29 PM
#27:


Jump_Fangirl posted...
Yep, on PS3 once, watched my roommate play a little of the PS4 one but wasn't always around when she was playing.
Okay so if you've played it yourself then why did you phrase your opening statement as a hypothetical "they probably designed it THIS way" instead of stating it as a fact that you know from experience

Jump_Fangirl posted...
The fact it so easily translates to a TV show without losing anything tells me it's a poor video game. They probably modeled it after a TV Show or movie with the gameplay being an afterthought.
Are you backpedaling
Be honest
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bigblu89
01/17/23 2:44:32 PM
#28:


Jump_Fangirl posted...
If you read a book with the exact same story as the Last of Us what would you lose? What visually unique or inventive thing did it surprise you with? What shocking interaction did you have directly because of gameplay?

No one was saying the game was one of a kind. It just a very good game that takes elements of a lot of different game (hunting/gathering, problem solving, shooter, building, etc.) and surrounded it with a very good/engaging storyline.

No one is claiming the game reinvented the wheel. It was just a very good game with a very good story.

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Jump_Fangirl
01/17/23 2:45:57 PM
#29:


TMOG posted...
Okay so if you've played it yourself then why did you phrase your opening statement as a hypothetical "they probably designed it THIS way" instead of stating it as a fact that you know from experience

Are you backpedaling
Be honest
Sorry I didn't turn the phrase right but I did play it on PS3, near release. I'm saying they probably designed it this way because I wasn't in the room and haven't researched how they made it. The same way I can only say "probably" for any game I wasn't involved in the creation of. The only memorable thing directly related to gameplay in Last of Us to me was hitting someone over the head with a brick only knocks them down but doesn't kill them. I feel like if someone smashed a brick over me I'd just lay down and die, lol.
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#30
Post #30 was unavailable or deleted.
TMOG
01/17/23 2:48:01 PM
#31:


[LFAQs-redacted-quote]

In the games, the fungus is spread via spores in the air, requiring characters to wear gas masks to filter it so they can breathe without becoming infected. They had to change it for the show so actors wouldn't have to cover their faces.
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bigblu89
01/17/23 2:48:14 PM
#32:


Jump_Fangirl posted...
Sorry I didn't turn the phrase right but I did play it on PS3, near release. I'm saying they probably designed it this way because I wasn't in the room and haven't researched how they made it. The same way I can only say "probably" for any game I wasn't involved in the creation of. The only memorable thing directly related to gameplay in Last of Us to me was hitting someone over the head with a brick only knocks them down but doesn't kill them. I feel like if someone smashed a brick over me I'd just lay down and die, lol.

But, again, no one is claiming that this game had some sort of groundbreaking gaming engine or method of play or anything.

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Blue_Popo
01/17/23 2:49:10 PM
#33:


The rest of the season could be shit but that may be the best first episode of any series
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Jump_Fangirl
01/17/23 2:52:48 PM
#34:


bigblu89 posted...
But, again, no one is claiming that this game had some sort of groundbreaking gaming engine or method of play or anything.
It didn't need to be groundbreaking it just had to memorable or unique in anyway whatsoever that is contained to video games. Have a memorable difficult boss fight like Shadow of the Colossus, have a memorable interactive section like surviving Blight Town in Dark Souls, have a cool switch of perspective like in Final Fantasy VII when you briefly control Sephiroth and see how powerful he is. Even have a memorable flashy visual like when you use a special attack in Persona. I'm naming Sony games to show you I'm not just a hater but there's all sorts of way to do cool stuff you really can only do in a video game.

Seems like you guys are back pedaling with "It's just good, that's all we're saying."
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MabusIncarnate
01/17/23 2:56:48 PM
#35:


First episodes was very strong, liked it a lot, wife did also.

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Kaldrenthebold
01/17/23 2:57:36 PM
#36:


Jump_Fangirl posted...
It didn't need to be groundbreaking it just had to memorable or unique in anyway whatsoever that is contained to video games. Have a memorable difficult boss fight like Shadow of the Colossus, have a memorable interactive section like surviving Blight Town in Dark Souls, have a cool switch of perspective like in Final Fantasy VII when you briefly control Sephiroth and see how powerful he is. Even have a memorable flashy visual like when you use a special attack in Persona. I'm naming Sony games to show you I'm not just a hater but there's all sorts of way to do cool stuff you really can only do in a video game.

Seems like you guys are back pedaling with "It's just good, that's all we're saying."

I mean I think you are underestimating the enjoyment of you know, playing a piece of media. Horror movies do nothing for me. Horror games fill me with dread. Having player agency is something that a show or piece of visual media just can't get to unlike video games. The show, by all accounts, also really lessens the amount of infected in the show, whereas the game has them very front and center. I think both can exist, but you are reall under selling how the game is also an actual GAME with pieces that assuredly will not be in the show at all. There are instances in the game where you can create your own really cool situations, unlike a movie or book or show that has it all plotted out. A game you can replay a scenario and mess about in different ways to give you a different experience. You can turn Joel into a non-stealth violent maniac, or pretend he is a pacifist and try to not kill anything at all.

Just because it is a very cinematic game absolutely does not indicate it was designed to be a show or movie first and foremost.

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bigblu89
01/17/23 3:01:29 PM
#37:


Jump_Fangirl posted...
It didn't need to be groundbreaking it just had to memorable or unique in anyway whatsoever that is contained to video games. Have a memorable difficult boss fight like Shadow of the Colossus, have a memorable interactive section like surviving Blight Town in Dark Souls, have a cool switch of perspective like in Final Fantasy VII when you briefly control Sephiroth and see how powerful he is. Even have a memorable flashy visual like when you use a special attack in Persona. I'm naming Sony games to show you I'm not just a hater but there's all sorts of way to do cool stuff you really can only do in a video game.

Seems like you guys are back pedaling with "It's just good, that's all we're saying."

I though it had memorable gameplay moments.

Ellie escaping/fighting David
The near final scene/playthrough in the Hospital
The Boaters fight in the Gym


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Doom_Art
01/17/23 5:14:00 PM
#38:


Jump_Fangirl posted...
It didn't need to be groundbreaking it just had to memorable or unique in anyway whatsoever that is contained to video games.
Says who?

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