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Lokarin 05/17/23 2:50:06 PM #1: |
ragdoll'd enemies always seem to be almost entirely weightless --- "Salt cures Everything!" My YouTube: https://www.youtube.com/user/Nirakolov/videos ... Copied to Clipboard!
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dedbus 05/17/23 9:39:09 PM #2: |
Off the top of my head the Trials motorcycle games have some pretty weighty meat sacks. You can still send your guy flying but they won't bounce around infinitely like a skipping stone most of the time. I haven't played much of it but half-life alex corpse physics were pretty good. I was expecting just to flip over one of the headcrab bodies for a clip but had turn its shoulders over and around just to get it out of the way. ... Copied to Clipboard!
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Sufferedphoneix 05/18/23 8:06:20 AM #3: |
I remember a racing game which seemed based entirely around the gimmick or rag doll physics. Like if you crashed head on into something the driver would be launched through the windshield and randomly. Even had a bunch of mini games where launching the driver out of the windshield was the goal. Like launch them at a giant dart board --- I put my heart and soul into my work and I fear I have lost my mind in the process ... Copied to Clipboard!
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kind9 05/18/23 8:14:21 AM #4: |
Skyrim with the Realistic Ragdolls & Force mod. Even without the mod the physics are way less "floaty" than Oblivion. --- http://i.imgur.com/NkZUeFd.gif ... Copied to Clipboard!
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sodium-chloride 05/18/23 9:18:46 AM #5: |
When they actually occur the ragdoll physics on the space pirates in Metroid Prime are very satisfying...a game that came out 20 years ago has more believable physics than many games today. Even how they handled rain effects are better than most games today (cough cyberpunk 2077 cough) ... Copied to Clipboard!
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KJ_StErOiDs 05/18/23 10:43:37 AM #6: |
I think Ive been hurt/killed by an animal ragdoll in RDR2. I wouldnt be surprised if that games ragdoll weight corresponds to the size of the object (in which case things such as buffalo would be massively heavy). --- "Shhh! Ben, don't ruin the ending!" --Adrian Ripburger, Full Throttle ... Copied to Clipboard!
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Metalsonic66 05/18/23 1:22:08 PM #7: |
Sufferedphoneix posted... I remember a racing game which seemed based entirely around the gimmick or rag doll physics. Like if you crashed head on into something the driver would be launched through the windshield and randomly. Even had a bunch of mini games where launching the driver out of the windshield was the goal. Like launch them at a giant dart boardFlatOut --- PSN/Steam ID: Metalsonic_69 Big bombs go kabang. ... Copied to Clipboard!
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Sufferedphoneix 05/18/23 4:43:15 PM #8: |
Metalsonic66 posted... FlatOut Think that's it --- I put my heart and soul into my work and I fear I have lost my mind in the process ... Copied to Clipboard!
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