Current Events > Best Starcraft race

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sabin017
09/21/23 1:31:00 AM
#1:


PTZ no random kekeke

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pegusus123456
09/21/23 1:31:52 AM
#2:


Zerg are the coolest even if they are probably a ripoff.

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Zergrush80
09/21/23 3:37:09 AM
#3:


Zerg all the way baby.


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megamanfreakXD
09/21/23 3:40:10 AM
#4:


Zerg because KEKEKEKEKEKEKKEEKKEKEKEKEKEK

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coolguyjimmy
09/21/23 9:37:53 AM
#5:


Eldar
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DarkWolf2430
09/21/23 12:43:07 PM
#6:


Protoss. Use a Darkarchon to mind control a drone and build all 3 races.

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RetsuZaiZen
09/21/23 12:44:35 PM
#7:


"Need a light?"

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MarcoRubio
09/21/23 12:45:41 PM
#8:


My life for hire!

Boss the Zerg!

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the_rowan
09/21/23 12:48:17 PM
#9:


As long as you don't pick Protoss, we can still be friends.

Zerg is the best until you have to play ZvZ though.

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K181
09/21/23 12:59:17 PM
#10:


Terran. Legit love the Terran aesthetic in that series and how versatile they are.

Back in the day, a pro Starcraft player also would throw hissy fits whenever they went up against a Terran player, as in his opinion playing as them was overpowered and therefore somehow unfair.

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VeggetaX
09/21/23 1:00:38 PM
#11:


Terren

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#12
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the_rowan
09/21/23 1:18:54 PM
#13:


[LFAQs-redacted-quote]


Depends on the game and the era. Flash (T) and Serral (Z) were/are basically untouchable as the best in their respective games. Flash isn't really back to form after military service, though.

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#14
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#15
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Zergrush80
09/22/23 6:41:52 AM
#16:


Use to say marines out there getting high off Stim packs

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dummy420
09/22/23 6:43:59 AM
#17:


Must construct additional pylons!

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sabin017
09/22/23 9:06:16 PM
#18:


[LFAQs-redacted-quote]

Thing is it's hard watching the pros toss to hydra busts that seem to have a 90% success rate. These Zergs can fake and create mind games because adaption is the race's specialty. The only solution left is for Flash to return as a Protoss player and start every match by drinking from a water bottle.

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thronedfire2
09/22/23 9:08:55 PM
#19:


probably protoss if you're really good

I only played terran SC2 multiplayer because my attention span was too short for zerg or protoss >_>


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Wedge_Antilles
09/22/23 9:11:06 PM
#20:


Protoss>Terran>>>Zerg

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Zergrush80
09/22/23 9:12:49 PM
#21:


Spawn more Overlords

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#22
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MarcoRubio
09/22/23 9:35:32 PM
#23:


Not enough pylons

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Confirmed unbiased
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the_rowan
09/22/23 9:45:18 PM
#24:


[LFAQs-redacted-quote]


Mutas in midgame are exciting, though. Will they pick off Templar, will Protoss hide a Dark Archon, will Zerg actually kill the Corsairs and win air control, etc. Normal Scourge vs Corsair midgame where nothing actually fights except for some Zealot pressure (that may not even be more than a feint) for a few minutes and both races are sitting on like ten supply of attacking units is a lot tamer.

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#25
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#26
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thronedfire2
09/22/23 9:57:16 PM
#27:


mutas were the most annoying thing lmao

I liked to do stealth banshee rushes even though it was cheesy

I also did dryad rushes in WC3 because no one expected it or could handle it unless they were undead and went spiders

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#28
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#29
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the_rowan
09/22/23 10:04:11 PM
#30:


[LFAQs-redacted-quote]


It's fun to learn the tech like muta micro, and practice build orders and stuff.

But you have to accept that ladder has tons of people who only do all-in cheese strats and people who have played the game for many many years. The game is incredibly execution-based, and you will lose games because you didn't know that two buildings don't form a ling-tight wall on one side despite your zealot not fitting between them (look at this https://liquipedia.net/starcraft/Protoss_Fast_Expand_Forge_Walling for how ridiculous complicated building sizes are in Brood War), or because you didn't memorize the wall setups for one of the spawns on a particular map correctly, or because you failed to respond to a bunker rush with the correct number of drones or push the marines back from the bunker enough.

This is the largest RTS period and has people studying and optimizing it for almost 25 years. It is just fundamentally different at this point from learning a new RTS where people are figuring out the meta.

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Ruvan22
09/22/23 10:34:43 PM
#31:


thronedfire2 posted...
mutas were the most annoying thing lmao

I liked to do stealth banshee rushes even though it was cheesy

I also did dryad rushes in WC3 because no one expected it or could handle it unless they were undead and went spiders

Remind me again, what was unique about dryads? Auto dispel buffs?
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thronedfire2
09/23/23 2:48:52 AM
#32:


Ruvan22 posted...
Remind me again, what was unique about dryads? Auto dispel buffs?

the slowing poison + damage over time was the biggest thing. You could attack then just hop away for a couple seconds to stay out of range

they were pretty squishy against anything with piercing damage though

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WingsOfGood
09/23/23 2:53:28 AM
#33:


hybrids

/s
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