Current Events > What makes a JRPG?

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ssjevot
04/18/24 9:48:11 AM
#51:


RetuenOfDevsman posted...
From always felt Western tbh.

Like, I played Armored Core 2, and aside from being about big robots (which is obviously a very Japanese thing) I could have sworn it was made by a Western company. Mostly because the movement sucks, but still.

Japanese RPGs were heavily influenced by Wizardry and to a lesser extent Ultima. So they were always born from Western games. Ironically the Japanese style of RPG in the 80s were action RPGs like Dragon Slayer. You can even find old reviews in Western PC magazines talking about how Japanese RPGs are more arcadey and action oriented.

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RetuenOfDevsman
04/18/24 9:58:53 AM
#52:


ssjevot posted...
Japanese RPGs were heavily influenced by Wizardry and to a lesser extent Ultima. So they were always born from Western games. Ironically the Japanese style of RPG in the 80s were action RPGs like
Hm, I can't say I've played a lot of 80's RPGs. There was 1987's Phantasy Star and I think that might be the only one I played, lol. That one was def turn based.

Anyway, Armored Core is more like an action game I guess.

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ssjevot
04/18/24 10:02:06 AM
#53:


Dragon Slayer is 1984. Early JRPGs were PC and tended to be action oriented. But the popularity of Wizardry and to a lesser extent Ultima in Japan made the style that most Westerners call JRPGs popular. But really the Ys series and other action stuff by Nihon Falcom is the most traditional example of a JRPG.

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