Current Events > i like how yuna acts in X-2 (spoilers)

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AceMos
05/26/25 6:48:34 PM
#1:


i like that she overcame her depression and was able to find happiness

that she was able to be the huge dork that we saw hints of in X

it was nice to see her character development and how she even with out her aeons could be a hero and save spira and this time do it with out sacrificing any one

(thoe fuck the true ending as i feel that udnercut the themes of the game)

but yeah over all i enjoyed X2

sure am glad there is not anything after X2 that undoes all of this

there is no media that decides yuna has to be depressed again because thats how fans view her as a character

and nothing that ends the entire storyline on a depressing as fuck note

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IMNOTRAGED
05/26/25 6:51:19 PM
#2:


https://imgflip.com/gif/9v9l4f

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AceMos
05/27/25 8:55:17 AM
#3:


bump

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#4
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AceMos
05/27/25 4:04:58 PM
#5:


AceMos posted...
bump


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Metal_Gear_Raxis
05/27/25 4:06:56 PM
#6:


The post canon material they made just fucking ruined the nice conclusion to X and X-2

Anyways, AceMos, yay or nay on the Tidus revival ending?

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AceMos
05/27/25 4:07:27 PM
#7:


Metal_Gear_Raxis posted...
The post canon material they made just fucking ruined the nice conclusion to X and X-2

Anyways, AceMos, yay or nay on the Tidus revival ending?

nay as i said i feel it ruined the themes of X2

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Xerun
05/27/25 4:12:42 PM
#8:


AceMos posted...
nay as i said i feel it ruined the themes of X2

Nah f*** that. And the themes.

I preordered FFX-2 as soon as it was announced because all I wanted to see was that ending. It was worth every penny

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creativerealms
05/27/25 4:14:01 PM
#9:


I hate what that game did to Rikku.

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Metal_Gear_Raxis
05/27/25 4:15:59 PM
#10:


AceMos posted...
nay as i said i feel it ruined the themes of X2
Okay yeah agree. The last scene in the Farplane Meadow is poignant.

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Lillymon
05/27/25 4:17:20 PM
#11:


I have always said that for all the problem FFX-2 has it does at least give Yuna a fleshed out personality and story in which she has some agency.

Also totally agree on nay for the Tidus revival ending but for the reason that I felt FFX made it very clear that the Tidus/Yuna romance was never meant to be and I felt the series should leave it at that.

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Metal_Gear_Raxis
05/27/25 6:16:02 PM
#12:


Lillymon posted...
I have always said that for all the problem FFX-2 has it does at least give Yuna a fleshed out personality and story in which she has some agency.

Also totally agree on nay for the Tidus revival ending but for the reason that I felt FFX made it very clear that the Tidus/Yuna romance was never meant to be and I felt the series should leave it at that.
That's an interesting point, care to elaborate on it? Do you mean not meant to be in that one of them had to die, or that they aren't compatible people?

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BlueAnnihilator
05/27/25 6:41:26 PM
#13:


[LFAQs-redacted-quote]

Wouldn't be an Ace topic without her bumping it every 2 seconds
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Kanaya413
05/27/25 6:43:01 PM
#14:


X2 is fucking based
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AceMos
05/27/25 8:55:43 PM
#15:


BlueAnnihilator posted...
Wouldn't be an Ace topic without her bumping it every 2 seconds

it was almost an entire day

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Metal_Gear_Raxis
05/27/25 9:59:07 PM
#16:


Question, Ace, thoughts on the last mission thing they released for the HD versions? I've never done it myself.

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PowerOats
05/27/25 10:01:10 PM
#17:


TC, please tell Squeenix to bring back X-2s combat and some form of mid combat job switching
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AceMos
05/27/25 10:04:24 PM
#18:


Metal_Gear_Raxis posted...
Question, Ace, thoughts on the last mission thing they released for the HD versions? I've never done it myself.

not played it but technically that was not created for the HD version that was from the japanese only international version


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_____Cait
05/27/25 10:04:52 PM
#19:


PowerOats posted...
TC, please tell Squeenix to bring back X-2s combat and some form of mid combat job switching

I feel like they did this in one of the 13 sequels.

Actually 13 is similar to X-2 with the class switching, interrupting enemy attacks, and . Thats it.

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Metal_Gear_Raxis
05/27/25 10:06:26 PM
#20:


AceMos posted...
not played it but technically that was not created for the HD version that was from the japanese only international version
Ah, my mistake, I own the psp version of X-2, but every time I feel like playing it I play X instead, lol. I do really need to play X-2 again.

But yeah, I do like how Yuna gets to cut loose and be dorky without worrying, girl was basically a nun most of her life preparing to be a human sacrifice, of course she'd be awkward as hell once she gets to decide her own life.

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AceMos
05/29/25 6:30:04 PM
#21:


ka bump

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dotsdfe
05/29/25 7:04:11 PM
#22:


FFX-2 is honestly a better-written game than it's given credit for. Yuna's characterization in it is really strong, as someone who felt pressured to follow her father's footsteps her whole life, but then has the ability to choose her own path and isn't quite sure how to handle herself, but is able to kind of explore her new freedom and figure out what she wants to do (which is reflected in the job system).

Honestly, I'm on team "X-2 is better without the true ending" after rebeating it recently. The whole game is about moving on and finding life after losing loved ones, with the main villain being a dude who couldn't move past a tragedy (and he looks like Tidus just to really drive it home) and is stuck in the past/letting his bitterness consume him. Being able to be like "Yeah this whole game is about moving on but like wouldn't it be cool if Yuna didn't HAVE to move on?" at the end feels so messy thematically and is the weakest point of the game's writing.

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AceMos
05/29/25 7:07:27 PM
#23:


dotsdfe posted...
FFX-2 is honestly a better-written game than it's given credit for. Yuna's characterization in it is really strong, as someone who felt pressured to follow her father's footsteps her whole life, but then has the ability to choose her own path and isn't quite sure how to handle herself, but is able to kind of explore her new freedom and figure out what she wants to do (which is reflected in the job system).

Honestly, I'm on team "X-2 is better without the true ending" after rebeating it recently. The whole game is about moving on and finding life after losing loved ones, with the main villain being a dude who couldn't move past a tragedy (and he looks like Tidus just to really drive it home) and is stuck in the past/letting his bitterness consume him. Being able to be like "Yeah this whole game is about moving on but like wouldn't it be cool if Yuna didn't HAVE to move on?" at the end feels so messy thematically and is the weakest point of the game's writing.

exactly

letting tidus come back just cheapens the journey of both games really

and yes i know tidus was teased to come back at the end of the original game


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Sunburst
05/29/25 7:07:37 PM
#24:


They need to make X - 3.

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Kisai
05/29/25 7:08:41 PM
#25:


The only good thing about that game is the actual gameplay. One of the best versions of ATB we ever got, and also sadly, the very last version of it.

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Hambo
05/29/25 7:37:11 PM
#26:


Idk, Tidus coming back may cheapen the ending of X if you wanna see it that way, but it also kinda follows up on Yuna and Spira's development.

At the beginning of X, Spira's culture is built around sacrifice. Summoners sacrifice themselves to destroy Sin. Guardians and other fayth sacrifice themselves to become aeons. Crusaders sacrifice themselves to divert Sin from settlements. Yuna is sets out to die on her pilgrimage. The ferry the party takes harpoons Sin, ready to sink itself to divert Sin. Cid blows up Home and plans to blow up the airship they're riding to kill fiends. Everyone's first instinct is to destroy themselves to prevent further loss of life.

Then Tidus shows up and says no. He doesn't want to give up summoners to kill Sin. Rikku stops Cid from blowing up the airship. And eventually Yuna refuses the final aeon. She won't lay down her life to continue an endless cycle of death and sacrifice. So the party defeats Sin permanently without the traditional sacrifice.

Come X-2, we meet Nooj. Dude has a plan to stop Shuyin and Vegnagun. And wouldn't you know it, it involves killing himself. He has everything set up and is ready to go until Yuna shows up and says no. She doesn't like his plan. It sucks. She's tired of battles where she has to lose in order to win. She'd sooner put in the extra effort to dismantle Vegnagun and soothe Shuyin without sacrificing her friends. And she does.

In both games, Yuna learns to reject Spira's history of human sacrifice. And as a reward, she gets back the thing she ended up sacrificing in X.

Yeah, Tidus' "death" in X is tragic and an emotional moment, and undoing that in a sequel can obviously feel cheap. But through this lens, I don't think it goes against the themes of X at all.

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AceMos
05/29/25 7:38:02 PM
#27:


Hambo posted...
Yeah, Tidus' "death" in X is tragic and an emotional moment, and undoing that in a sequel can obviously feel cheap. But through this lens, I don't think it goes against the themes of X at all.

im talking about the themes of X2 which is built on MOVING ON from loss


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3 things 1. i am female 2. i havea msucle probelm its hard for me to typ well 3.*does her janpuu dance*
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DodogamaRayBrst
05/29/25 7:41:33 PM
#28:


Honestly X-2 gets overlooked for the many things that it gets right because of.. all of this *throws hands out at all the girl pop and weird shit*, which is entirely its own fault.

But I do think the characterization of Yuna and post-Sin Spira in general is really good.
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AceMos
05/29/25 7:43:20 PM
#29:


DodogamaRayBrst posted...
Honestly X-2 gets overlooked for the many things that it gets right because of.. all of this *throws hands out at all the girl pop and weird shit*, which is entirely it's own fault.

the girl pop thing is only in the intro and its not even yuna

and its final fantasy its suppose to be full of weird shit

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DodogamaRayBrst
05/29/25 7:45:18 PM
#30:


I don't mean girl pop in the literal sense of girls who do pop music. I'm talking about the overall bubble gum vibe.

And really, X-2 is quite uniquely weird in a very non-enticing way.
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AceMos
05/29/25 7:46:02 PM
#31:


DodogamaRayBrst posted...
I don't mean girl pop in the literal sense of girls who do pop music. I'm talking about the overall bubble gum vibe.

And really, X-2 is quite uniquely weird in a very non-enticing way.

give examples of what you mean


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Hambo
05/29/25 7:50:39 PM
#32:


AceMos posted...
im talking about the themes of X2 which is built on MOVING ON from loss
Eh yeah, that's also a theme in a few spots. You have Shuyin, the Youth League, and the Ronso who all (potentially) come to terms with the loss of loved ones and transgressions from the past. You also have arcs about still holding on to the past even in the face of "progress" with Wakka and Besaid temple, and the commercialization of Zanarkand. You could say that there are endings that follow up on either set of messages. Shrug.

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Metal_Gear_Raxis
05/29/25 7:53:08 PM
#33:


DodogamaRayBrst posted...
I'm talking about the overall bubble gum vibe.
...What's wrong with that?

Hambo posted...
You also have arcs about still holding on to the past even in the face of "progress" with Wakka and Besaid temple, and the commercialization of Zanarkand.
I believe the point is to decide what's worth respecting and what's worth leaving behind. Though I do think respecting the temples is pretty tone deaf after all the wrong Yevonism did to Spira.

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Time is a funny thing, you know? I guess in the big picture of my life, you were only a blip. But oftentimes, those "blips" make the biggest impacts.
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Lillymon
05/29/25 8:01:58 PM
#34:


Metal_Gear_Raxis posted...
That's an interesting point, care to elaborate on it? Do you mean not meant to be in that one of them had to die, or that they aren't compatible people?
Definitely the former. They'd totally be compatible as a couple but circumstances conspired to make it so that one of them was always going to have to die. Making the story a classic tragedy actually worked very well in my opinion.

AceMos posted...
im talking about the themes of X2 which is built on MOVING ON from loss
Also, yes. It cheapens the theme of moving on from loss if there's way for your loved one to just come back. You'd think Square-Enix of all companies would know this given the themes of Final Fantasy VII.

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Kisai
05/29/25 8:25:48 PM
#35:


Lillymon posted...
You'd think Square-Enix of all companies would know this given the themes of Final Fantasy VII.
That was Square, though. FFX-2 was done by a totally different entity, with entirely different people. The writing quality between Square and Square-Enix should be noticeable.

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