Current Events > ITT I play Clair Obscur: Expedition 33: Omelette du Gommage *spoilers*

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Ivynn
07/27/25 12:00:39 PM
#102:


Wow

Lots of revelations here.

I still need to process them all

But I did call a connection between Maelle and Alicia, tho reincarnation wasn't something I considered

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Ivynn
07/27/25 12:38:39 PM
#103:


Esquie flies now.

So here we are in the final act.

Let me see if I've got everything right. Verso is not Verso, but an "echo" of the real Verso who died. Curator is the real Renoir, the Paintress is Aline, the mother of Alicia, Verso, and Clea. Maelle is really Alicia. The world isn't the real world but a painting so everyone we've ever known are just painted people? The real Renoir wants to destroy the Canvas, but Maelle doesn't want that because it means erasing everything and everyone. So now we have to stop him. That about covers it?

What a ride. I suppose all that's left to do is get everyone to max relationship then take on Renoir? Anything else that needs doing before that?

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MNThunder
07/27/25 12:46:15 PM
#104:


Let me see if I've got everything right. Verso is not Verso, but an "echo" of the real Verso who died.

Verso is a copy of the real Verso that Aline made to avoid dealing with the grief of losing her son. She also made a copy of the other family members show she could play pretend family.

What a ride. I suppose all that's left to do is get everyone to max relationship then take on Renoir? Anything else that needs doing before that?

You are at a point where you have to decide if have a challenge or getting more back story is the most important. The game, while my top 3, did a poor job of balancing the final act. If you go straight to Renoir you will be at an appropriate level to take him on. However, if you decide to do side quests you will quickly become overleveled and the fight will be a joke. Which sucks because some of the side quests add a good amount of context.

If you want a middle ground I would recommend maxing out the friendship and then finish the story. But it is really what you value.

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SilentSeph
07/27/25 1:10:15 PM
#105:


Ivynn posted...
I suppose all that's left to do is get everyone to max relationship then take on Renoir? Anything else that needs doing before that?
There's a ton of side content in act 3 and the balance is all over the place. Maxing out the relationships is a good place to start, as are the Frozen Hearts and Endless Night Sanctuary dungeons. If you do a lot of side content, then the final dungeon and boss will be a pushover, however one of the latest updates added the option at flags to increase enemy HP and limit your own damage output to preserve some level of challenge for the finale. So you can do as much or as little content as you'd like before finishing the story

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Ivynn
07/27/25 1:19:55 PM
#106:


Which side content adds more story? Those are the ones I'll probably do. Stuff like fighting an optional boss, I'll probably skip.

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HudGard
07/27/25 1:22:11 PM
#107:


Id say the sweet spot is doing the three relationship missions (at camp, characters will mark your map) and then the final area. Those ones add a lot to the story. Anything more and youll definitely start the risk of steamrolling the end, which can sour the experience.

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MNThunder
07/27/25 1:23:22 PM
#108:


Ivynn posted...
Which side content adds more story? Those are the ones I'll probably do. Stuff like fighting an optional boss, I'll probably skip.

Most do. The pertinent ones are the characters with Maelle's probably being the biggest.
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Srk700
07/27/25 1:32:47 PM
#109:


Ivynn posted...
Which side content adds more story? Those are the ones I'll probably do. Stuff like fighting an optional boss, I'll probably skip.

The 2 super bosses have a strong connection to the lore, but youll also probably want to be as strong as possible for those 2. Plus youll need a certain Picto for it too, which said Picto might make the final main story area too easy.
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ssb_yunglink2
07/27/25 2:37:29 PM
#110:


But also the side content will all still be there after you beat the final boss.

I did almost none of the third act content before beating the main story and still had a satisfying experience finishing it all

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Ivynn
07/29/25 8:43:49 AM
#111:


Maxed out Maelle's and Monoco's relationship levels.

The Reacher was a very interesting area. The Alicia duel with Maelle was hard, especially since it was difficult to get into the Virtuoso stance consistently so I can do my damage nukes. But I prevailed!

The scenes afterwards were pretty heartfelt. Watching Verso and Maelle have it out was rough especially since neither was wrong. But, man, Verso could have saved Gustave but chose not to. I obviously told Maelle the truth. I'm very surprised Maelle forgave him given how much she loved Gustave. I suppose what's done is done.

That Golgra fight for the Monoco quest, I won by the skin of my teeth. I almost questioned if I was supposed to lose lol

Just Lune, Esquie and Sciel next then it's off to the final boss.

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GameGodOfAll
07/29/25 9:20:24 AM
#112:


I love those scenes with Maelle and Verso. The post Alicia fight one and the one about Gustave. IDK if I'd ever forgive Verso. I wouldn't just outright hate him or try to do him any harm at that point, but I don't think I'd be able to let go of any resentment. At least he (you) told the truth. I'm actually very curious to see what the conversation is like if you choose the lie option.

Also the Monoco quest has some of the funniest lines for me. All that big talk to Golgra and then the quick "Pleasehelpme" and the "I won't say thank you. Thankyou."

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Ivynn
07/29/25 6:10:39 PM
#113:


Maxed all relationships!

I even "made music" with Lune <3

But damn at Sciel. I had no idea she carried such trauma. I knew she was still hurting after her husband's death, but she tried to drown herself after. And she had no idea she was pregnant so when she was rescued, she ended up losing the baby because of her attempt. She masks her sadness well with how happy and carefree she usually is.

I actually don't know how a romance with Sciel is supposed to play out, she clearly still loves and longs for her husband.

But that's all relationships maxed. I think I'll explore under da sea for a bit, just to see what's there but then I'm heading to the final boss.

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Tyranthraxus
07/29/25 7:01:19 PM
#114:


Ivynn posted...
But that's all relationships maxed. I think I'll explore under da sea for a bit, just to see what's there but then I'm heading to the final boss.

https://gamefaqs.gamespot.com/a/forum/b/bffce89d.jpg

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MNThunder
07/29/25 7:15:43 PM
#115:


Ivynn posted...
I actually don't know how a romance with Sciel is supposed to play out, she clearly still loves and longs for her husband.

After she finds out that her husband can be brought back by Maelle she ends it with Verso.
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_MorningStar
07/29/25 7:17:11 PM
#116:


Ivynn posted...
Maxed all relationships!

I even "made music" with Lune <3

But damn at Sciel. I had no idea she carried such trauma. I knew she was still hurting after her husband's death, but she tried to drown herself after. And she had no idea she was pregnant so when she was rescued, she ended up losing the baby because of her attempt. She masks her sadness well with how happy and carefree she usually is.

I actually don't know how a romance with Sciel is supposed to play out, she clearly still loves and longs for her husband.

But that's all relationships maxed. I think I'll explore under da sea for a bit, just to see what's there but then I'm heading to the final boss.
So you told her the truth too? I honestly didn't even feel like it was a choice honestly. I grew to care for Maelle like a little sister. I did not care for Verso's answer though. That he thought it Gustave lived she wouldn't....kill the Paintress?

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_MorningStar
07/29/25 7:19:41 PM
#118:


MNThunder posted...
After she finds out that her husband can be brought back by Maelle she ends it with Verso.
Feels bad man. I honestly thought of it as a way to help ease her pain. Not only did it lock you out of a relationship with best girl, she can get her husband back

deleted for spoilers

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Ivynn
07/29/25 7:27:43 PM
#119:


^ Are those ending spoilers? >_>

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MNThunder
07/29/25 7:29:02 PM
#120:


No just how the Sciel relationship plays out if you picked her. Wasn't sure if you wanted to actually know or if you planned to replay it to see. So I just put it in spoilers.
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_MorningStar
07/29/25 8:16:23 PM
#121:


MNThunder posted...
No just how the Sciel relationship plays out if you picked her. Wasn't sure if you wanted to actually know or if you planned to replay it to see. So I just put it in spoilers.
Same. But I didn't want to ruin it for anyone who stumbles in without having made it that far.

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Ivynn
07/30/25 8:31:34 PM
#122:


Alright, can't put it off any longer. Time to end this and see the final boss. This was such a great ride, but the end is in sight.

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Tyranthraxus
07/30/25 8:33:08 PM
#123:


Ivynn posted...
Alright, can't put it off any longer. Time to end this and see the final boss. This was such a great ride, but the end is in sight.

Life keeps forcing us to make cruel choices.

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Ivynn
07/30/25 9:48:57 PM
#124:


Silly me thinking it was a straight shot to the boss. I underestimated how big Lumiere was lol. But it seems I'm finally at the end. Let's kick Renoir's ass!

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legendarylemur
07/30/25 9:59:07 PM
#125:


I just started, am at Ch 1. I'm trying the game out on expert, and the difficulty is... interestingly balanced. Basically you have to parry everything or you just lose. I'm sure there's a point where you can kinda grind out some leeway, but I never play turn based RPGs like this. Most of the well designed ones can be beaten without some reaction timing and just a lot of strategizing. The game so far doesn't really offer that many ways to outplay the game, and I'm sure there are things later on that would prove me wrong.

So far though... not enjoying it as a turn based game as it's barely a turn based game. Outside the parries, it's literally just a bunch of attacks lol. There is a buff here and there and healing is scarce or a waste of a turn since on Expert, everything kills you in 2 hits or parries keep you at full HP. It's just a very bizarrely tuned game.

Surely everybody will tell me not to play Expert and it's only reserved for people who can parry everything without fail, even though it kinda feels like a less than a second i-frames vs. moves where enemies just dance for 5 seconds and swing down with far less motion than the very long build ups to the attack. Well I'm sure these people exist out there. Gonna try to stick with it as long as possible but even in lower difficulty, I feel like not parrying often will make the combat feel like molasses

Dmg prevention, skill points, and counterattack damage in a single mechanic? I mean nothing else in the game matches that, does it? I really feel like many people even downplayed the importance of parrying in this game

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Tyranthraxus
07/30/25 10:00:26 PM
#126:


Ivynn posted...
Silly me thinking it was a straight shot to the boss. I underestimated how big Lumiere was lol. But it seems I'm finally at the end. Let's kick Renoir's ass!

TBF you get to go to a lot of places that weren't accessible before.

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Tyranthraxus
07/30/25 10:01:06 PM
#127:


legendarylemur posted...
I just started, am at Ch 1

Be careful, this is a spoiler topic.

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SilentSeph
07/30/25 10:17:26 PM
#128:


legendarylemur posted...
So far though... not enjoying it as a turn based game as it's barely a turn based game. Outside the parries, it's literally just a bunch of attacks lol. There is a buff here and there and healing is scarce or a waste of a turn since on Expert, everything kills you in 2 hits or parries keep you at full HP. It's just a very bizarrely tuned game.
Parrying will certainly speed things up but it's definitely not necessary outside of a couple of optional battles. You can get by with dodging, and make sure everyone has the Dodger Lumina for extra AP. I played the whole game on Expert and the beginning is the hardest and the bulk of my game overs. I literally died fighting Maelle in the prologue like 5 times before I beat her lol and thought I was going to have a miserable playthrough but ended up getting the platinum trophy. Just stick with dodges until you can consistently get Perfect Dodges, then transition to parries. Later in the game you get stronger weapons and pictos so combat will be a lot smoother

Also if you're not mastering Pictos for the Lumina, I recommend equipping the highest HP/Defense Pictos on your characters. You'd be surprised how many hits they can tank with high defensive stats (at least in the early game)

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Tyranthraxus
07/30/25 10:20:01 PM
#129:


SilentSeph posted...
Parrying will certainly speed things up but it's definitely not necessary outside of a couple of optional battles. You can get by with dodging, and make sure everyone has the Dodger Lumina for extra AP. I played the whole game on Expert and the beginning is the hardest and the bulk of my game overs. I literally died fighting Maelle in the prologue like 5 times before I beat her lol and thought I was going to have a miserable playthrough but ended up getting the platinum trophy. Just stick with dodges until you can consistently get Perfect Dodges, then transition to parries. Later in the game you get stronger weapons and pictos so combat will be a lot smoother

There's a few bosses & petanks you can't beat without parrying but I don't think any of them are mandatory to finishing the game.

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GameGodOfAll
07/30/25 10:20:55 PM
#130:


Are ya winning Ivynn?

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SilentSeph
07/30/25 10:21:51 PM
#131:


Tyranthraxus posted...
There's a few bosses & petanks you can't beat without parrying but I don't think any of them are mandatory to finishing the game.
Yeah I mentioned that a few optional fights will require parrying but dodging will suffice for the story content

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Ivynn
07/30/25 10:45:30 PM
#132:


legendarylemur posted...

I don't mind if you use this topic for your own run but there are unmarked spoilers here so be careful. >_>

GameGodOfAll posted...
Are ya winning Ivynn?

I did!
Finished it! Man, what a ride, this game is so good, totally deserving of its reputation. I liked the ending. I hear it's got two endings which I'm guessing is determined on who you side with at the very end. Naturally I went with my pet nuke Maelle so Verso never stood a chance lol. I did feel sorry for him at the end that I wondered if Maelle was being selfish in preserving the Canvas, but I didn't want that world to disappear either.

Plus, look everybody's back and alive again! Happy ending for everyone...but Verso, I guess.

Excellent game.

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ssb_yunglink2
07/30/25 10:58:10 PM
#133:


legendarylemur posted...
I just started, am at Ch 1. I'm trying the game out on expert, and the difficulty is... interestingly balanced. Basically you have to parry everything or you just lose. I'm sure there's a point where you can kinda grind out some leeway, but I never play turn based RPGs like this. Most of the well designed ones can be beaten without some reaction timing and just a lot of strategizing. The game so far doesn't really offer that many ways to outplay the game, and I'm sure there are things later on that would prove me wrong.

So far though... not enjoying it as a turn based game as it's barely a turn based game. Outside the parries, it's literally just a bunch of attacks lol. There is a buff here and there and healing is scarce or a waste of a turn since on Expert, everything kills you in 2 hits or parries keep you at full HP. It's just a very bizarrely tuned game.

Surely everybody will tell me not to play Expert and it's only reserved for people who can parry everything without fail, even though it kinda feels like a less than a second i-frames vs. moves where enemies just dance for 5 seconds and swing down with far less motion than the very long build ups to the attack. Well I'm sure these people exist out there. Gonna try to stick with it as long as possible but even in lower difficulty, I feel like not parrying often will make the combat feel like molasses

Dmg prevention, skill points, and counterattack damage in a single mechanic? I mean nothing else in the game matches that, does it? I really feel like many people even downplayed the importance of parrying in this game
I think youre just kind of over emphasizing the importance of parrying tbh. Yes, parrying is incredibly good, and if youre good enough to do it regularly it will stay incredibly good.
However, the difficultly lies in becoming that consistently good at parrying.

Dodging has a slightly larger window though, so its safer especially as a new player. Enemies are never usually tankier than you can handle even without parrying

If youre having trouble with parrying and dodging then I do genuinely recommend knocking it down to normal mode until youre comfortable with it. Even just surviving one extra hit gives you extra chances to learn patterns that expert mode will not give you

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SilentSeph
07/31/25 9:23:48 AM
#134:


Ivynn posted...
Excellent game.
Congrats on finishing and glad you enjoyed the ride! I also picked Maelle's ending. The choice couldn't be any easier for me:
Esquie > No Esquie

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legendarylemur
07/31/25 8:56:37 PM
#135:


I'm still on Expert for now. I realized because I'm getting 1-2 shot anyways by every fucking boss, I might as well just go all in on offense, and it's been working out a lot better. There was a stupid trumpeter boss that I just couldn't fucking figure out when the actual attack happens. I did see the projectile, but the problem with it was how fuzzy the projectile was. I feel like the physical attacks and the projectile parrying works on a very different logic for some reason. You can go a little earlier against projectiles

Either way, it's still a very parry centric game. Counterattacks also build up so much stun gauge to boot.

One of these days a boss is gonna make me just go to a lower difficulty, but doing more dmg now makes the combat feel slightly better. Kinda feels like buffs aren't worth your turns unless it comes with something else.

Got through the entirety of the broom guy village. That was a very charming area

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_MorningStar
08/01/25 5:55:01 PM
#136:


Ivynn posted...
I don't mind if you use this topic for your own run but there are unmarked spoilers here so be careful. >_>

I did!
Finished it! Man, what a ride, this game is so good, totally deserving of its reputation. I liked the ending. I hear it's got two endings which I'm guessing is determined on who you side with at the very end. Naturally I went with my pet nuke Maelle so Verso never stood a chance lol. I did feel sorry for him at the end that I wondered if Maelle was being selfish in preserving the Canvas, but I didn't want that world to disappear either.

Plus, look everybody's back and alive again! Happy ending for everyone...but Verso, I guess.

Excellent game.
I was waiting for you to finish before I asked about this. So you liked it? I liked it up until she brought back Verso. He vehemently told her he hated his existence and it felt really awful that she brought him back. I had a real problem with that. Everything else was great.

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Ivynn
08/01/25 5:59:38 PM
#137:


_MorningStar posted...
I was waiting for you to finish before I asked about this. So you liked it? I liked it up until she brought back Verso. He vehemently told her he hated his existence and it felt really awful that she brought him back. I had a real problem with that. Everything else was great.

Eh, Verso wasn't really innocent in all this, the way he manipulated everyone, plus even if Maelle does, *I* do not forgive him for letting Gustave die!

I like how both endings have upsides and downsides, but to me the downside of Verso's ending is way worse than the downside of Maelle's ending.

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Ivany2008
08/03/25 3:01:19 PM
#138:


I'm.... so sorry about this
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legendarylemur
08/04/25 12:35:38 AM
#139:


I'm still on Expert. I just beat a side boss Chromatic Orphelin, which was a triplet of bosses that stack fragile. Except the boss' mechanic doesn't fucking matter cuz on Expert, they one shot my ass anyways

Well, I had fun fucking parrying for NINE MINUTES STRAIGHT. I eventually had them downloaded and basically only got hit about 2-3 times, however many times I had to use revive basically. My attacks did fucking peanuts while my counters did more than 60% of the boss' HP. Just had to get Maelle on Virtuous and just pray they keep attacking her so I have to counter several less attacks... This is one of the grimiest game balancing I've seen

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legendarylemur
08/06/25 4:07:55 AM
#140:


I'm at Ch 2, just beat uhh Duelista or whatshisface. It was an interesting fight but I did a bunch of side content and had a bit more level on the guy so I managed to get him on the 2nd attempt, where for some reason my body just kinda remembered his 2nd phase patterns a lot better than I thought I would and only got hit once.

I'm kinda locked in on Expert I think. Even though it's pretty hard to one try anything difficult, it's not feeling as cringe as the early game was. But I'm still trying to do some hard optional fights for some reason, and it's crazy to see the final screen and my parry is like 80+... I had one of my girls go pure support and tankiness, and she was still getting like 2~4 shot and doing no damage. This pretty much convinced me that going full damage is correct in Expert. The Pictos give me enough HP to survive a single hit every so often anyways, which means ultimately all stat gains should go to damage. I just don't see it mathematically working another way. Why make any fight longer than it should and open myself to death longer?

I didn't get Medallum. I've seen some stuff about winning that one duel in the arena and getting one of the best weapons per characters, and I didn't want to save scum or look up anything. I don't think it's that big of a deal though cuz I have a burn build that lets her go to the purple stance most of the time anyways.

I like that they spent the time portraying proper grief, which is something that I think most video games often miss. But I was pretty much spoiled from multiple sources about the big event at the end of Ch 1 so I'm afraid the shock factor was lost, but it was a very well framed moment. I can see why so many people get hooked after Ch 1 especially. But I do think if they let us hang on no Verso for a bit longer it might've been a bit more effective, since you feel a bit more of the loss.

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legendarylemur
08/08/25 4:51:22 AM
#141:


I beat the Scavenger. What the fuck even was this fight? I get it's optional but what the fuck do the developers have against normal ass fucking projectiles? Anyways, abused the hell out of Verso's S rank 13 hit skill, basically skipped the last phase, got so good at his patterns that I got hit twice. I could not really figure out the last attack cuz it was visually a fucking mess. Honestly one of the worst bosses I had the pleasure of fighting in a while. Saw a reddit thread about it and this is where some other Expert players drew the line, but I held strong.

Verso in general was MVP of the fight though. Basically I abused the Mark on free shot and the +2 AP on it while doing the double attack into +2 AP per attack. He basically had enough AP to clear 80-90% of the masks himself. I honestly thought the masks were glitched due to barely any visual indicators that the masks simply had like 25-30 life total.

I can see this type of crazy AP generating to counter a boss to be good design. It's a damn shame about literally every other part of this boss. I basically just dodged the banishing attacks and even then it was dodged on pure instinct. The mask attacks I also dodged but that's where the 2 hits came from. It's instant and the indicator is poor as fuck at best.

Just... just make these things a projectile. Most souls games would blush at the amount of instantly appearing projectile attacks this game like to put in a game where parrying is 50% of your combat

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