Current Events > Former Playstation boss say noone is more intouch with their fans than Nintendo

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Pechabust
08/25/25 2:09:57 PM
#1:


https://www.gamesradar.com/games/former-playstation-boss-says-no-one-is-in-touch-with-their-fan-base-more-than-nintendo -and-even-sony-was-never-this-in-touch-with-what-players-wanted/

Former PlayStation boss says "no one is in touch with their fan base more than Nintendo" and even Sony "was never this in touch" with what players wanted

PlayStation's former head Shawn Layden says Nintendo is more in touch with its fan base than basically any company of its size, which is also the reason it hasn't suffered from the post-Covid gaming slowdown that other publisher's have.

"If it's not broke, don't fix it, Layden told HipHopGamer when asked what he would do at the head of Nintendo. "I think Nintendo's been very intentional in what lane they play in. And I'm not being dismissive about that at all. I mean, I think they're very focused on who their fans are and what their fans want."
"No one is more in touch with their fan base than Nintendo," he continued. "Even PlayStation was never this in touch with the fan base as Nintendo is. They know who their fans are. Look at it this way. During the pandemic, when we saw revenues in video gaming rising significantly because we're all locked inside and can't go out, a lot of companies hired a bunch of people because they thought this curve is: 'All numbers go up. Let's chase that number. Let's go, go, go. Throw some more gas on the fire.'"
Layden then explained that after lockdown restrictions eased up - who woulda thought? - people went outside and didn't have as much time for their consoles, at least partially leading to all the dev layoffs we've seen in recent years.

"Well, actually, Nintendo knew that would happen," Layden went on. "So, they're like the one team that stayed just in position. They stayed on course. They had their plan. They're moving their plan. So they didnt have to suffer the peaks and valleys so much as if you're chasing the opportunity. They just know what their opportunity is. They see it. They understand it better than anyone else. And they go for it and they do it really well."
"If you put me in that job, I would just stand back," he concluded.

Is he right?

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Dungeater
08/25/25 2:10:35 PM
#2:


bloodborne

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mehmeh1
08/25/25 2:11:20 PM
#3:


tbh this isn't even "being in touch with your fanbase" it's literally just basic logic

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AceMos
08/25/25 2:11:34 PM
#4:


in the context of what is being discussed yes he is right

but in general ehhhh depends heavily on the subject

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Tyranthraxus
08/25/25 2:12:25 PM
#5:


Pechabust posted...
https://www.gamesradar.com/games/former-playstation-boss-says-no-one-is-in-touch-with-their-fan-base-more-than-nintendo -and-even-sony-was-never-this-in-touch-with-what-players-wanted/

Is he right?

I guess if you're talking about major publishers, then sure he's right on a technicality.

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012yArthur0
08/25/25 2:13:02 PM
#6:


mehmeh1 posted...
tbh this isn't even "being in touch with your fanbase" it's literally just basic logic


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eggcorn
08/25/25 2:15:38 PM
#7:


mehmeh1 posted...
tbh this isn't even "being in touch with your fanbase" it's literally just basic logic
Yeah

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Pow_Pow_Punishment
08/25/25 2:39:07 PM
#8:


He's right in that Nintendo actually builds upon its legacy and churns out good games from longtime franchises that are popular with its fans. Sony and Microsoft, on the other hand, have lots of old IP they don't bother reviving. Nintendo's pricing model this gen definitely isn't consumer friendly, but neither are the other guys' so it's a low bar.

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Voidgolem
08/25/25 2:44:27 PM
#9:


I do not wish to hear anything from playstation execs that isn't "bloodborne port tomorrow"

Much less after the whole "yeah nobody knows these IPs anymore drop them" nonsense over the weekend

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MotaroRIP619
08/25/25 2:47:09 PM
#10:


I dont think the pricing is very much in their control at this point, I cant wait to see the PS6s price and how fanboys will respond and justify that. Unfortunately I will likely be buying at least 1 of those, so it sucks.

I think Nintendo is pretty good at keeping their fans happy for the most part. They keep us in Smash Bros, Pokemon, Animal Crossing and Mario (and Mario Kart/Party/etc) and all the other titles tend to get enough attention.

Sony has neglected the likes of Twisted Metal, Sly Cooper, Jax and Daxter, Medievil, and others in favor of endless remakes and my son has a PS5 and other than Spider-Man 2 and Astro-Bot I cant think of many games that I would have missed out on this generation.
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SAlYAN
08/25/25 2:49:35 PM
#11:


This is, ironically, evidence of just how out-of-touch with ANY fanbase Sony execs are.

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name_unknown
08/25/25 3:01:19 PM
#12:


This goes back to Shawn not agreeing with sony chasing the live service whale that started right before ps5 released. Sony didn't really see what their fans want so they release Concord and to be released Marathon that were not asked for. Instead the smaller amount of single player narrative games were released and bigger budgets.

Nintendo's Yokoi method of innovate existing tech and keep costs lower works the most and when they go to far off it hurts them.
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WingsOfGood
08/25/25 3:08:46 PM
#13:


That is how they know their fans will pay $80
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ReturnOfDevsman
08/25/25 4:15:38 PM
#14:


I mean, sorta.

Their fanbase pays whatever they ask for whatever they sell and are convinced it's the greatest thing on planet Earth, and Nintendo knows it and acts accordingly, so I guess you could call that in touch.

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Trumpo
08/25/25 4:21:58 PM
#15:


Mario RPG being 30FPS instead of 60FPS is something the Nintendrones should have made some noise about.

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Charged151
08/25/25 4:29:42 PM
#16:


Nintendo actually builds up its IPs.

Sony keeps them in cool storage and throws a ton of money at GaaS games, all of which fail miserably.

The bigger problem.

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Tyranthraxus
08/25/25 4:32:19 PM
#17:


Trumpo posted...
Mario RPG being 30FPS instead of 60FPS is something the Nintendrones should have made some noise about.
Square Enix did that one

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Mad-Dogg
08/25/25 4:34:01 PM
#18:


Tyranthraxus posted...
Square Enix did that one
Nintendo did do the paper mario thousand year door performance downgrade though, =/

WingsOfGood posted...
That is how they know their fans will pay $80


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Charged151
08/25/25 4:36:44 PM
#19:


Mad-Dogg posted...
Nintendo did do the paper mario thousand year door performance downgrade though, =/
Their biggest issue is hardware that isn't strong enough to bring out the best experience in their games. At least emulation usually fixes that down the line if you have a problem with it.

Granted, in the case of PMTYD, considering its a remake of a GameCube game, it makes me wonder if whoever did the port just didn't care enough to get 60 fps.

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AceMos
08/25/25 11:58:06 PM
#20:


Charged151 posted...
Granted, in the case of PMTYD, considering its a remake of a GameCube game, it makes me wonder if whoever did the port just didn't care enough to get 60 fps.

it was not a port it was a ground up remake

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Charged151
08/26/25 12:02:05 AM
#21:


AceMos posted...
it was not a port it was a ground up remake
Got it. Thanks for the clarification. I guess as it is the case with a lot of Switch games, the native hardware isn't good enough to maintain good graphics at 60 fps.

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ReturnOfDevsman
08/26/25 8:42:23 AM
#22:


AceMos posted...
it was not a port it was a ground up remake
It's beyond sad that you can't tell these days.

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Garioshi
08/26/25 8:45:10 AM
#23:


The bar is so low that you have to dig for it, but they did manage to get over it.

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#24
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Th3HonestTruth
08/28/25 2:56:07 AM
#25:


Yeah but that mainly just speaks about the gaming industry at large.
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#26
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ConfusedTorchic
08/29/25 4:12:57 AM
#27:


one thing you can't say about nintendo is that they aren't delusional in thinking infinite growth is the end all be all. it's simply not possible, and they understand this while none of the other companies do.

so they keep their course. they do nothing to rock the boat, and every single time they're ahead of the pack.

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darkknight109
08/29/25 4:47:00 AM
#28:


Nintendo have never lost sight of the one truism that both Sony and Microsoft periodically have to be reminded of: games sell consoles. Not "live services", not "multimedia platforms" - games. Good ones, and lots of them.

I've long said that Nintendo may be the single-most forward-thinking company in gaming, at least of their scale, because they generally are ahead of the curve when it comes to innovation and others imitate them to try to glean some of their success far more often than the other way around. Nintendo was the first one to diverge from the "make sure your console is as powerful as possible" trap with the Wii, seemingly realizing that consoles were starting to enter into the age of diminishing returns, where technical gains were going to be less noticeable than they had been up to that point. Instead of trying to build the next mega-machine, they re-approached how you play the game, which was a breath of fresh air at the time. And whether you liked the Wii or hated it, it's impossible to deny its popularity. Microsoft and Sony, having spent months deriding the console, were forced to sheepishly admit defeat and make their own motion-control peripherals to try and compete, both of which were eminently forgettable and largely flopped.

People knock on Nintendo for their archaic online policies (and justifiably so), but if you look past that their design philosophy is constantly innovating and offering new things. They don't always land (see: Wii U, Virtual Boy), but those flops are the exceptions rather than the rule. Microsoft probably offers the most visible contrast with Nintendo in terms of design philosophy - Microsoft offers a very "paint-by-numbers" approach to their design philosophy, seldom offering any major innovations that impact actual gaming beyond just more powerful hardware. Microsoft's current gen of consoles have sold ~30 million units and are currently languishing near single-digit percentages of market share in terms of annual sales, whereas Nintendo and Sony are eating their lunch, with Nintendo in particular having been an absolute powerhouse in the last decade (the Switch is likely to surpass the Nintendo DS as the best selling Nintendo console of all time this year, and may yet overtake the PS2 as the highest-selling ever).

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StopBeinMad
09/03/25 7:42:17 AM
#29:


JACKBUTTMOMMY posted...
Then theres no hope.

There are indies. A potential crash.
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Syfe
09/03/25 8:45:25 AM
#30:


I think what Nintendo has is something more companies in the world need and that's long term planning.

Everywhere else seeks short term gain for long term pain.

Except Microsoft, who is doing long term pain for ??? gain.
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