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LurkerFAQs, Active DB, DB1, DB2, Database 3 ( 02.21.2018-07.23.2018 ), DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear

Von_Miller

Topics: 2
Last Topic: 2:46:08pm, 06/04/2018
Keep goin'?

Posts: 59
Last Post: 1:37:11am, 07/10/2018
AvantgardeAClue posted...
-agree

-agree (or at least make it so you can't pick OMA and DC)

-agree

-hell no, the UMP would get outclassed quickly. They need to do it like MW3; nerf the range but keep the damage

-The burst guns were never really dangerous in this game tbh because the fire rate was capped

-death streaks are fine

-So you mean replace Marathon with Extreme Conditioning

I ran the UMP almost exclusively because of its sheer versatility. i wouldnt be opposed to lowering its range or damage, but something for sure needs to be tweaked.

My thing with deathstreaks is that they reward poor play. painkiller is a pain in the ass but if it were a perk (juggernaut) it would counter most people who use SP. Juiced was just extra speed like Lightweight and Final Stand was a joke.
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