Most of the game is unfinished in some way, but it's definitely more so with Crimson Flower. Much more so.
CF was originally unplanned. If you picked Black Eagles, it would just force you into Church Route.I don't know why this urban myth keeps getting perpetuated, but the devs admitted that it was planned from the start, and they had to make the requirements to get there easier after playtesting feedback (so one has to wonder how difficult it was to unlock originally).
the fact IS was shocked by the routs popularity kinda shows how out of touch they are with the fanbaseReferring to Crimson Flower? No surprise. It is the most unique route with the others feeling very samey (particularly VW/SS). And yeah, Edelgard is probably the most popular of the lords, and this is the only Route where you get to control her in Part 2. And she is crazy busted being essentially Byleth with better proficiencies and Raging Storm.
Most of the game is unfinished in some way, but it's definitely more so with Crimson Flower. Much more so.Yeah... the fact both Crimson Flower and Azure Moon end without ever doing anything about Shambhala is telling (even though AM has you kill Thales at least). In Crimson Flower's case, it is particularly jarring since the ending has it say that they are dealt with post-game...and then the DLC characters endings in that route explicitly say there was a battle at Shambhala (Byleth/Jeritza's paired ending literally shows them fighting at Shambhala). And also there is data in the game of Edelgard deployed at Shambhala. So yeah, the route definitely had material cut. Hence why it feels so short.
Remember when Claude was a brilliant schemer and his plan to take the heaviest fortified fortress in the empire was to... dress up a few people as empire soldiers and have them open the door from the inside.
And it worked.
EVERY route is half baked at best.
My hottest Three Houses take is that it should probably have just been two routes: Crimson Flower and Azure Moon. That likely would have left plenty of time and resources for both routes to fully cook. Plus it's two sides of the standard Fire Emblem story: AM has you as the renegade prince taking his country back and CF has you as the invading army. Both are the standard blue=heroes and red=villains color code to boot.
Sorry, Claude. Maybe your story could have been saved for a sequel.
The problem with that is that in order to justify Edelgard in Crimson Flower, the game had to rewrite Rhea to be an absolute (and literal) monster. If it was truly as grey as Edel fans suggest that should not be required.
but calling edelgard the villain is kinda missing the point
the story is built on its grey morality
But I get to have Jeritza and Edelgard as units though.Oh yeah? Well, on Azure Moon you get to have Gilbert! A very common Azure Moon W.
The problem with that is that in order to justify Edelgard in Crimson Flower, the game had to rewrite Rhea to be an absolute (and literal) monster. If it was truly as grey as Edel fans suggest that should not be required.
I don't know why this urban myth keeps getting perpetuated, but the devs admitted that it was planned from the start, and they had to make the requirements to get there easier after playtesting feedback (so one has to wonder how difficult it was to unlock originally).
Because people have a hateboner for CF. It's just not worth dealing with CF haters, because they make up their own arguments.I thought they were just sexist and un-American? I really wish you'd make up your mind as to which fallacy you prefer.
My hottest Three Houses take is that it should probably have just been two routes: Crimson Flower and Azure Moon. That likely would have left plenty of time and resources for both routes to fully cook. Plus it's two sides of the standard Fire Emblem story: AM has you as the renegade prince taking his country back and CF has you as the invading army. Both are the standard blue=heroes and red=villains color code to boot.
Sorry, Claude. Maybe your story could have been saved for a sequel.
but calling edelgard the villain is kinda missing the pointI mean she is the villain. Like you could argue she's a sympathetic villain with an overall noble goal, but she allied with an explicitly evil group to launch a war of aggression against the rest of the continent.
the story is built on its grey morality
Remember when Claude was a brilliant schemer and his plan to take the heaviest fortified fortress in the empire was to... dress up a few people as empire soldiers and have them open the door from the inside.My favorite passtime is watching people so confidently criticize Three House's story, and all they're doing is boldly revealing their ignorance.
And it worked.
EVERY route is half baked at best.
She never attempted any form of diplomacy or negotiation with the church to address her issues with the crest system. The second she obtained power she went straight for war. And even before she had power she was actively facilitating the Slither's acts of terrorism against completely innocent people.Who's she supposed to initiate diplomacy with ? Dimitri or Rhea, who don't agree with her? Claude, who she has no reason to trust because he hides so much about himself?
The Death Knight sees through the trick immediately.I don't understand your hostility or why you think I'm being checkmated by what you're saying. His scheme was so basic literally anyone could have come up with it. IIRC, someone else actually did and he had a eureka moment. Secondly, it did work as they took the fortress using the scheme. Of course they only held it for 10 seconds until TWSITD nuked it.
Who's she supposed to initiate diplomacy with ? Dimitri or Rhea, who don't agree with her? Claude, who she has no reason to trust because he hides so much about himself?
Yes, Claude,https://tvtropes.org/pmwiki/pmwiki.php/Main/AudienceAwarenessAdvantage
who is probably more likely to trust her than the person who's father she helped murder.Is Jeralt "the father she helped murder"?
In White Clouds the game says that to get from the monastery to gronder field in the empire, you need to go through alliance territory and cross the Airmid river to get to the empire. But in Crimson Flower you need to cross the great bridge of Myrddin to get from the monastery into alliance territory.I'll have to recheck the script, because Houses doesn't consistently stick to that "you have to cross the Great Bridge" idea in general. The Empire doesn't appear to cross that to get to Garreg Mach at the end of White Clouds, either.
Did I mishear something at some point?
Literally two missions to defeat the entire alliance.That part is honestly not that bad. The Alliance is split between forces (more) loyal to the Empire (Gloucester and Ordelia for example) and those loyal to Claude/Derdriu. After taking over the bridge, the next best place to resist is at the capital itself.
I forgot just how bad this route is.
Capturing Derdriu is one of the best missions in the game, I will say that. So there's something to enjoy at least.
Literally two missions to defeat the entire alliance.Kinda what happens when you join the guys that are already winning the war in every other route lmao. It goes from a stomp to a god stomp.
I forgot just how bad this route is.
Capturing Derdriu is one of the best missions in the game, I will say that. So there's something to enjoy at least.