TomNook7 posted...
So were there any significant changes to the core game with endwalker? Was this the first time they introduced pvp? Also any cool side quests / raids i need to do like in shadowbringers?
PVP has been in from the start!
But Endwalker launched the latest PVP mode, Crystalline Conflict, which came with a big PVP rework and I think was intended to revitalize PVP since it previously wasn't considered very relevant, but this mode was a "big deal". I don't play PVP so I don't know much about it. (Oh, but it seems to have been mostly a success in that regard - people do play it and PVP seems relevant nowadays)
The trials like Ruby Weapon and etc this time are actually part of the post-patch storyline so you don't need to go find them off in their own blue quest anywhere.
The raid series (like Eden) is called Pandaemonium and is in Elpis somewhere, though I think it starts from a blue questline in Sharlayan...? (Or Maybe Labyrinthos) I actually like the story in this, despite being a story-hater generally. It's basically just as important to the plot as Eden was and follows up on some major side-characters.
The 24-person raids are beautiful as usual. They start in... maybe Mor Dhona? They're about the mythology of the world and the 12 Gods or whatever, like the one you picked at character creation and always appears on your character select screen. Highly recommended, and the music is amazing.
I think there's a huge sidequest series about Tataru or something. I didn't do it.
...Oh and there's the Island Sanctuary. Right. If you like Harvest Moon and Stardew Valley I guess, and want a much more watered-down version of that... (I don't think you want this)
Oh and there's Criterion Dungeons. These are dungeons that can take anywhere from 1 to 4 people, so you can solo them, and each one has various choices you can make (some hidden) that lead to different paths with different bosses. I think they're all started from the counter down south by the pier in Sharlayan. I don't think these are particularly important, but technically they were a big new feature of the expansion. (They have harder modes too for raiders)