Xeybozn posted...
Belladonna of Sadness
So uh...
spoiler alert first
From Wikipedia:
Belladonna of Sadness is a 1973 Japanese adult animated drama film. It follows the story of Jeanne, a peasant woman who makes a faustian deal with the devil after she is raped by the local nobility on the night of her wedding day.
This story is even crazier than the premise. There's lots of violence and sex, ups and downs, and it all feels rather psychedelic thanks to the 'spirit' (who's actually the Devil). Jeanne herself becomes a money lender, cures a plague, presides over the village's orgy, and so much more.
Overall, the story is very messy and I think that's the biggest obstacle for a musical adaptation. There's not a clear arc or a major goal that can help streamline the story.
Then again, after pondering it a bit more, this is kinda giving me Rocky Horror Show. There's also very little plot on that one, and it's also quite psychedelic, violent, and full of sex.
But the main difference is that Jeanne's role in the story is very hard to grasp. Sometimes she seems powerful, as she's got money and supernatural powers from the Devil. But she's also easily driven away by the Baron and eventually caught and set on fire. It feels that a lot of things happen but without clear flow or cause-and-effect.
Also, the tone. In Rocky Horror everything is campy and farcical. I'm not getting that from Belladonna of Sadness.
Oh but the visuals are super pretty and distinct though.
https://gamefaqs.gamespot.com/a/forum/2/24a07b97.jpg
In fact, I'd say animation is already the best possible medium for it.
I guess it
can
be a musical, but it'll lose more than it gain. If it's adapted, I imagine it'll be very
artsy
. The confusing sequence of events will be even more confusing, the songs probably symbolic and dissonant.
It'd need a
very
talented and passionate team. And even then, it probably wouldn't work too well.
Potential break out number: Girl on Fire/Finale (the final number where Jeanne is burnt at the stake yet she stays proud and defiant, followed by the female ensemble becoming Jeannes, and how she influenced the French Revolution)
Johnbobb posted...
God of War
I assume this is the original?
The player controls the protagonist Kratos, a Spartan warrior who serves the Olympian gods. The goddess Athena tasks Kratos with killing Ares, the God of War and Kratos' former mentor who tricked Kratos into killing his wife and daughter. As Ares besieges Athens out of hatred for Athena, Kratos embarks on a quest to find the one object capable of stopping the god once and for all: Pandora's Box.
I played this back in the day, but once again I didn't get very far.
Actually, after reading the full story, it's got a nicely digestible structure. I can easily see the musical starting with the flashback with Kratos' days as a Spartan captain and the tragedy with his family. There's a strong motivation, an obvious immediate goal -- getting the Pandora box -- and some twists.
There's even a good stopping point for Act 1: right after Kratos retrieved Pandora's Box and Ares attacked him, sending him to the Underworld. A good nail biter that will keep the audience intrigued during intermission.
Now, the main challenge is simply the lack of characters. Kratos mainly fights enemies, like Isaac. He probably has
less
supporting characters to meaningfully interact with even compared to Isaac. If this were the 2018 one, we'll have Atreus at least. I guess we can make it so we show Ares and Athena fighting elsewhere but that only goes so far.
Secondly, and related to the above point, Kratos is just not a very emotional character, at least outwardly. If he gets the majority of the stage time, it'll be hard to justify him singing all the time.
Finally, the ending is a bit awkward.
Major spoilers ahead
Athena tells Kratos that although his sins are forgiven, the gods cannot erase his nightmares. Forsaken by the gods, he tries to commit suicide by casting himself into the Aegean Sea, but Athena intervenes and transports him to Mount Olympus. As a reward for his services to the gods, Athena provides Kratos with a new set of blades and the seat as the new God of War.
Like, that's a roller coaster of emotion in a sequence that will probably take like 10 minutes at most.
And after his triumph over Ares, now Kratos is in an emotional low point. Which is still probably okay as we can get a good sad reprise here, but then he tries to off himself... only to be saved by Athena and crowned as the new God of War? Is the ending triumphant? Bittersweet? Does Kartos even
want
this? It will be a weird note for the audience to leave the theater with.
Still, these are not insurmountable obstacles, but they do need addressing in a way that can still work with the story's overall plot and tone. If only Atreus were here.
Potential break out number: All for Naught (a heartwrenching ballad sung by Kratos as he realizes that the visions of his late family will still haunt him despite all the bloodshed he went through)
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Belladonna of Sadness
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