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Bitto posted...
People generally liked G1-5. Some really liked it due to the strengths of GAA1, in particular the story and characterization. Most people liked Gregson's role and the Skulkins. The cat flap was a bit divisive, with some finding it clever and other finding it silly. Others did not like

Summary:

Didn't like what? Didn't like what?!

Yeah, I basically felt while playing it that he had a story he wanted to tell that didn't really "fit" into the ace attorney format but he had to make it fit anyway.
I've said this before, but I read somewhere that Shu Takumi's initial plan for the first Phoenix Wright game was for 1-2 to be the finale case of the game, but producers/editors told him to pick up the pace.

So GAA1 is what happens when he's established himself enough that no one gets to tell him what to do anymore, apparently.

(I actually don't know how I'd speed up GAA1 anyway - cases 1 and 3 are necessary, and 2 is mostly necessary as well, at least for Kazuma and the introduction of Susato and Sherlock), and I think G1-5 needs at least one normal case in Britain before it, but maybe that's not true and it could've worked as a case 4, with a real finale case as a case 5.)
AbsolutelyNoOne posted...
Prison

Specifically the TV show though I have never seen it

Andy's post is the closest to my feelings. This is the GAA cast (it's strongest suit) in full form finally solving a real case - which makes it a good experience. I'd call this case very underrated based on the posts here, and I wonder how much of that is because people went into it wanting a "finale" case when it's really more of a case 3.
TomNook7 posted...
what?

i'm guessing wedge's post is a quote from a content creator, who got harassed off the internet because he made a cute little song about how he likes girls.

https://www.youtube.com/watch?v=Y2Y5KVtU810
Sans
I actually basically agree with the season ranking above though, except that I'd probably put 41 above 43 since the post-merge drama around the alliance falling apart was pretty juicy. (And Shan was a very compelling character. Sucks to learn the things she's said/done post-show.) Reddit mods do suck though.

42 really had something special going though so it's really impressive it was able to be pretty good even despite being in the pre-longer-episodes new era stretch. I probably put 46 and 45 above it by default but it's not a foregone conclusion.
Are they saying it in confessional, or to each other?

Lots of people play up how someone is "a threat to win" as an excuse to paint them as a target.
Money
Sad to lose Venus. Amazing, amazing casting choice. (As was Liz, it turns out - and definitely Q as well) I can't overstate how refreshing it is to see people actually hash out arguments at tribal instead of just saying "Well, Jeff, Survivor is hard! It's like driving a car!" over and over again for 15 minutes every episode. Props to the producers for finally making good Survivor again. And man, I like Maria, but wow, the second-hand embarrassment I felt during that reward-picking sequence.
https://raiderking.com/master-detective-archives-rain-code-pc-port-wont-be-playable-in-english-until-almost-3-months-after-launch/

lol

According to the titles Steam page and a follow up community post from Spike Chunsoft, the game will only be available to play in Japanese, Traditional Chinese, and Simplified Chinese languages when it releases on July 18, 2024. Support for the English, French, Italian, German, and Spanish versions of the game will not be added until a patch releasing on October 1, 2024.
I'm a bit surprised at the high ratings on this one, though I had sort of sensed most people valued this case higher than me, so not too surprised.

I totally appreciate all the strong points this case has and McGilded was definitely compelling, I think I was just still too much in a mind-set of "wow this game is simple and easy" (from the lingering effects of G1-2 into another trial-only case) plus there's still all the silly jurors and witnesses that still make this case feel very "GAA1-like" and I think that held me back from getting super invested in the case, even though it had those intriguing hooks in it. I may appreciate it more on a replay when I can view it distinctly from the cases before and after it which kind of sandwich it into a mediocre experience overall.
Nintendo Switcheroo
If you ever found yourself thinking: "Look, I liked Danganronpa, but the characters were just a little bit too sane and normal, I'd like them to be a bit wackier? And my favourite part was the minigames so I think there should be more focus on those" then boy, do I have the game for you! Bonus if you like doing fetch quests for random unnamed NPCs.
My opinion on this game is that some parts of it (a lot) are among the absolute worst stuff I've ever seen in the "murder mystery visual novel-ish" genre, but that it did somehow come together in the end to be a worthwhile experience. So I'd tentatively recommend it only to hardcore fans of the genre who have already played every Danganronpa and Zero Escape and etc and can put up with that, but not to anyone else. If you haven't played Ghost Trick yet, go play that instead.
I think I will like it more on replay since I have even more of a fondness for the characters now (and they were good from the start!) so I won't mind going through something like 1-2 (or 1-3) again. 1-4 will probably still be rough but at least it has Gregson's theme.
yes that was me
TomNook7 posted...
Anyone wanna help me finish up the eden raids? Im trying to make a party for eden 9 normal but theres nobody joining lol

i will do this if you still don't have anyone? and i'll go as healer/tank to reduce queue time
Yeah, it makes it really hard since a lot of Edgic has been about throughlines. But then again, the throughlines are still there. Maryanne's was all about showing oddballs can still win, it was mentioned over and over that she was "an outsider" and etc. Dee did consistently mention playing for her family or whatever. (A bit weak but sure). Erika at least reminded us she was going to go from lamb to lion.

One of my biggest arguments against Dee last season was that she consistently received no follow-up on plots from the previous episode, even if they were really important to her. For example, she had a huge rivalry with Sifu, but the episode after he was voted out - I was sure if she won there'd be at least one confessional saying "So Sifu got voted out, that's good since he thought I voted for him / since I've been against him from day one" etc but she had nothing. Similarly after she voted out Kaleb, no follow-up, she's just not in the next episode, even though he called her out directly at tribal. I was like, surely you'd take the easy opportunity to give her a recap confessional saying "Last night, we voted out ____" at least one of these times, just to make sure casual viewers remember her? But they didn't.

...tl;dr, edgic is tough. I wish Naomi was still around to just tell me who wins.
Underleveled posted...
Honestly, edgic is pretty much out the window in the new era, or at least, it has changed and edgicers are still trying to find the new rhythm.

I think a lot of people are trying not to be "sore losers", so they don't wanna just throw their hands up and say "that was bullshit!!!" because it's bad look to say "edgic is dead" just because you failed to get it right. But I do kinda think some of it has been... very divorced from pre-40 editing trends.

Like, Gabler for example, the people who called it say, in retrospect, "He got consistent confessionals every episode telling us he was laying low and underestimated but that he was still playing!", but like... I'm pretty sure that's a completely normal thing that tons of losing finalists got. You telling the viewer you're playing well while no one else ever talks about you has generally been a strong sign of losing, an easy way for editors to give a bit of suspense to a losing finalist and make the result not completely obvious, but not actually really supporting that player.

Or like how my biggest issue with Erika (and I casually binged this season so wasn't following edgic) was how she was totally absent from episodes 2 and 3, then in ep 4 Deshawn is like "So Erika's a huge threat we need to get out." To me, one of the biggest trends in edgic is that if you have no story then randomly get brought up as a threat, that's because you're not important and you're just randomly coming up now to justify a specific plot, but you don't have a throughline. I just ruled her out right then and there. But apparently it was part of a new trend where they like to have their winner randomly seem in danger pre-merge even if they weren't actually in danger.

GTM posted...
Teach me edgic

Maria says something like "if we don't blindside tiff that would be a million dollar mistake". Since they used that and tiff went home, doesn't edgic call that a winners quote or whatever?

Time to go back into casual lurking

Not really because she also had a quote like "This could come back to bite me, or it could be a game-winning move" and the former is very often fore-shadowing. There's also been lines over the past two episodes where, at first, Maria said "Kenzie wants to make this move for her resume, and that might put a target on her back", now Kenzie backs out but Maria does the move instead... so is this foreshadowing that it's just going to put a target on Maria?

There's various other reasons to rule Maria out, though I would've said there were reasons to rule out Dee and Yam-Yam (and certainly Gabler, and definitely Erika) too so it's hard these days.
Nanis23 posted...
I am not giving a score,
But I just wanted to say that this is the most forgottable case in the entire series (including Layton)

damn nanis is stealing my posts
Mad
Yeah, I mean, my issue with the series post-trilogy was that nothing would surprise me anymore. The mechanics of the cases in dual destinies - oh, the room was locked, the body was moved, etc etc, it all just felt like I'd seen it before. For this case to contain possibly the most shocking twist in the series... (Plus just the divination seances throughout the game all allowed for new things) is why it stands out so much.
Bicolor
KamikazePotato posted...
Man now I feel like I missed out after bouncing straight off SoJ and not getting far in. Oh well.

i bounced off around case 2 but i'm glad i came back!
Emmy
i like this case
Morta

well, I missed yesterday's so my first thought was "Light" lol but we'll say that doesn't count
very good/10
Nemo

I hope wrong answers are allowed because apparently the film is called "Finding Nemo" but "Little Nemo" was just the first thing that popped into my head when reading the topic title!
Yep, I really thought you would like the case 3 stuff and the romance angle, and also just have an appreciation for the game since you're not as concerned as others about the big overarching mysteries!
I think it's probably even harder now to have a returnee season that isn't full of "pre-gaming" too, since I get the sense that recent casts tend to socially interact even more than before thanks to social media and stuff. If the wider pool helps them pick a spread of people who aren't as well-connected outside of the game, that's a good thing.

And yeah, even if some of these seasons weren't the most exciting, the idea of seeing Shan and Emily and Carolyn and Jesse and etc all on the same season together is, like, actually really hype. I also think the New Era presents some good opportunities for pre-merge returnees, since the skill level of the casts these days is much higher, even people who went pre-merge didn't always play that badly.
Underleveled posted...
I don't think this is a hot take at all. Returnee seasons are great as a novelty but the problem is that from basically seasons 16-34 they were SO overused that people began to hate them.

oh fair, i don't think it's a "hot take" to dislike, like, caramoan or game changers. it is a hot take to dislike micronesia or heroes vs villains - though i'm not saying i dislike them, just that its more of a fun bonus thing for me than it is "real survivor". and winners at war was a total waste but that wasn't just because of it being returnees.
Chaeix posted...
casual reminder that australian survivor: titans vs rebels is an excellent season that you should all watch if survivor NA isn't doing it for you

i am like 5 seasons behind on australian survivor and i want to watch it because its so much better than survivor NA (well, i haven't reached the apparently bad seasons yet) but man its daunting. but i want to catch up before the next season for sure so i should just watch 1 ep a day so that i can get there.
I'm actually still kinda surprised it won't be until 50. I thought they might finally go for it at 48 - I mean that'd match All-Stars timing but for the "New Era". They're gonna have a lot of players to pick from.

New Era casting has actually been really great - the issue was too many people are of similar life background and philosophy on how to play Survivor, but each of the people individually have been great choices for the most part.

My double unpopular opinion is that a) I don't like returnee seasons much anyway so I'm glad there's less (I think the essence of Survivor is 16 strangers figuring each other out, and returnee seasons with pre-gaming and legacies just isn't the same, though they can be very fun) but b) I actually think a new era returnee season is more interesting as a concept, because of how the new era has become so... y'know, its all 18 superfans with the same meta, with this "no hard feelings" attitude that makes it feel like a casual board game night, so i wanna see just how much they can push this metagame now that they have experience under their belts
I remember finding the start of this one really awkward. Like, if DD was "this is nice but doesn't have the spark of the original trilogy", this was like "this feels entirely alien". But I think as it went on, I did get into the case a bit, and that's probably because of the divination sceances.
KCF0107 posted...
Cop

nice, can you also add a system where i get a notification every day telling me that i'm a monday loyalist, a tuesday faithful, and an april devotee? i would really miss that.
The
Okay! I'll have to see when I replay it if I had a mistaken impression or for what reason that part of the case didn't land for me!
Okay I forgot Darklaw was even the prosecutor tbh.

What was she trying to prosecute Espella for though? Like was there an actual crime scene with a set of circumstances and evidence and witnesses to go through, or was it like "well you did this crime and to explain why, I am now going to go back 20 years and talk about the past... (where we also will not get into any particularly ace-attorney-like specifics of the events)"?

But there's no point in answering me, I really don't remember the details of the case. I don't even have any clue what the three different components listed in the OP are. All I definitely remember is that while playing it, I felt like it was just the end of a Layton game where they explain all the mysteries and stuff, but they had to have a courtroom and a judge and a "murder" but it wasn't at all the most pressing part of the case.

That's not really how I remember it (though we've established I don't have a great memory)

Like sure, someone probably died and some witnesses definitely get on the stand, but the "prosecutor" certainly wasn't trying to prosecute your client and most of it amounted to people just explaining the overarching plot to you, not actually getting into the nitty-gritty of a specific murder like in a typical ace attorney case.
LeonhartFour posted...
????

It's a big exposition dump.
This isn't a case.
MrSmartGuy posted...
Mutant Ninja Turtles

then we remember it differently
i just wish they didn't have him go full evil. like, why do writers feel the need to do this? he had perfectly coherent motives as a "for the greater good" villain, it was workable! why do you always need the evil smile and to make them completely heartless? even beatrice fell victim to this trope a bit which was also dissapointing since she's a great complex character.
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