Never mind the song, imagine their confusion at seeing the standees lolI hope they get a player to take a photo with one of the standees.
The plot twistYeah it was pretty obvious thatat the end came out of nowhere for me and I almost broke down. Like I had absolutely no reason to expect that to happen and it just hit me like a truck.
The stinger withGodzilla's beating heart felt like it aped a little too much from GMK and didn't really fit tonally with the rest of the film imo. Kinda funny since both this movie and that deal with a Godzilla directly linked to WW2 and have the monster defeated by a dad blowing it up from the inside. :P
They changed it in the final dlcThe third DLC, not the final one.
You got to think bigger than that. Like being able to bring two different elements to a dual hunt where you have to take down two monsters. Or bringing a hunting horn for solo hunts so you can buff yourself right before switching to your main weapon or healing so you can patch yourself up every time the monster runs without having to waste potions. Or maybe you want to bring one blunt and one blade weapon with part breaker for farming runs so you can more easily cut the tails and break armor in a single go.Yeah perhaps there are some creative things you could do. But with skills still tied mostly to your armor, you're not likely to have a set-up that is optimal for both weapons at the same time. Perhaps that's not a bad thing, but I'd just prefer to focus on one weapon. Maybe when the game does release it will add a new interesting layer to hunts.
Hell, you could keep an "oh shit" weapon that's gemmed out to be more powerful when you're at low health that you just keep in your back pocket in case a hunt is going particularly poorly and you need to take a risk to have any shot at finishing it.
In fact, once you factor gems into the equation it gets even crazier than that. You could have a weapon with a lot of gem slots that you only carry around so you can temporarily get geologist level 3 or something for farming ore and Bone piles before the main hunt.
I can deal with all that. What I can't deal with is the gross lack of human weaponry available during the level. Contrary to the lore, human guns are so much better than covenant ones.I don't think I'd say in Halo CE that the human guns are clearly better than the Covenant ones. The Plasma Pistol is arguably the best gun in the entire game. And the Plasma Rifle is also really good. It's just the Needler that is pretty lacking. It's really such a small pool of weapons though, so certainly you have more variety in the human ones.
You don't know pain until you've had to empty a dozen plasma pistols into a hunter's back.
I played one of those games and would get pissed at the RNG. Several times during a 99% chance to make a shot, I'd get that 1%. Seemed like once you started getting into a groove the game would throw in harder enemies at you. You end up being way under powered.Somewhere in the middle to later stages of the campaign when new enemies stop being introduced, the game shifts heavily into XCOM's favor. In both Firaxis games, high ranked soldiers are basically minigods in their own right. They can still die if you're not careful, but the abilities and equipment you have access to allow you to blow through missions without too much trouble.
I've never played one of these games in my life. Are they worth checking out?Yes. It's very unique as far as strategy games go because of the separation between the battle map and the campaign map. Campaign gameplay is similar to many other 4x strategy games. It's turn-based, and you build up your empire. But battles are real-time tactics. Control and give orders to each individual unit in your army, adjust their formation, etc.
It really is a close one, huh? I'm surprised Tentacruel is doing so well. I would have expected the Tentas to be written off as the Zubats of the sea. Also didn't expect Slowbro or Victreebel to do so well, but it's nice to see they have fans.The Zubat and Tentacool lines have that negative reputation almost entirely because of how common they are. They're all really well-designed Pokemon I think. Any Pokemon that appears that frequently isn't going to be all that exotic or interesting. Though Zubat is a little bit different in that once it got to become Crobat, it became an easy to get Pokemon that also happened to be really good all the way through to the end of the game. Tentacruel is also pretty solid, but it has a million other Water types to compete with.
Making their power levels match equally would be stupid and missing the point. Kong is supposed to represent nature and its inherent gentleness, while Godzilla is supposed to represent humanity and its penchant for destruction.Godzilla is shown to be extremely intelligent and clever in the Monsterverse though. Especially when it comes to combat intelligence. I think it might be more fair to say that Godzilla doesn't really need to rely on tools like Kong does.
Also, Kong doesn't need a high power level because he's clever. Godzilla, on the other hand, doesn't need to be clever because he's literally a walking nuke.
Because Kong lacks his aggression, agility, and fighting ability that he has in other films. And because they changed Godzilla's origin without changing Kong's to match.Kong doesn't need to match Godzilla in ability because that's not the point. Even with Godzilla vs. Kong, everyone knew well before the movie was even out that they'd team up. These movies are about Kong and Godzilla being Earth's (and by extension, humanity's) defenders.
Godzilla is a mutated dinosaur. Without the atomic bomb, he's the kind of carnivorous beast that would get its jaw and neck broken by Kong. They should drop a bomb on Kong and give him super powers to level the playing field.
Oh, but wait! The Monsterverse changed Godzilla's origin. He's millions of years old and he's always been a radioactive giant. Cool. Then they can change Kong's origin and powers too. He doesn't need to be "just an ape" matched against an enhanced radioactive lizard.
Keep in mind, I'm more a fan of Godzilla than of Kong. But I still believe in a power balance when it fits the characters. If you're going to have Batman vs Spider-Man, have Batman get bitten by a radioactive bat and make the fight fair.
Also, Godzilla being demoted is a point of contention. Why are we following the lesser monster around when there's a stronger monster we should be following? Why is it the Adventure of Robin with special guest star Batman?
Gonna see it once it releases on streaming, can't wait.I thought Godzilla x Kong was better than Godzilla vs. Kong in almost every way. Also, Millie Bobby Brown didn't return, so you don't have to worry about her.
I for one like the human actors they've had in these movies, and in godzilla vs kong 1 I was really happy to see rebecca hall and alexander skarsgard. However, I don't care for the stranger things girl I don't really see why the critics or even audience love her. Hope she's not in godzilla vs kong 2.
Unironically thought Kong: Skull Island was good. Godzilla 2019 was kinda disappointing in that felt like they blew their load too soon introducing King Ghidorah the 3-headed dragon when I thought he was basically Godzilla's ultimate nemesis. Still fun popcorn movie.
godzilla vs kong 1 was just so dumb that throughout it I was like "yeah sure, that may as well happen" and I was fine with it.
I really wanted to love Galaxy, and parts of it I do (especially the soundtrack). But if I'm being perfectly honest, I played Galaxy twice all the way through and Odyssey only once, and Odyssey was still infinitely more memorable.I think trying to look at it as objectively as possible, Odyssey is a way better game than Galaxy. I would say Odyssey is probably one of the most finely-tuned games ever made. For me though, Galaxy is by far the more memorable experience and is one of my favorite games of all time. A lot of that is because of nostalgia perhaps. I did return to play through it as an adult and still loved it as much as I did as a kid though. The music is also a major factor as well, since it adds a lot to the whole overall feel of the game.