combat logs are for pro jerks with no lives who play the auction house for cash and call people who arent doing as much damage them because they have lives mean names and use addons which defeat the purpose of the game
or something like that
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From: Ngamer64 | Posted: 1/18/2012 3:16:32 PM GTA_GavinE posted... I do miss the old layout though. I might stick around for a bit this time. I did recognize a couple of names just glancing through a few topics.
Try this... On the top right click Settings and then Site Settings and for Site Display Style pick "Classic GameFAQs (2001-2003)". That should be pretty close to what you remember.
Message Board Display Settings might have a couple things you'd want to adjust as well.
RetroClassic is way better than the other classic display, imo at least.
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Anyone else read these? What do you guys think? As far as I can tell very few people are actually satisfied with the majority of gaming sites, so I'd imagine that there plenty of opinions out there.
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Made a topic about the gamecube face buttons being amazing because of how precise they are, though it (expectedly) turned into discussion of other things besides pressure sensitivity.
So, do you prefer really precise face buttons like on a GCN controller? Or something more like the Dualshock/360 controller buttons?
Feel free to discuss this in regards to shoulder buttons and DPads, too.
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Bill doesn't bulldoze through platforming sections and he doesnt bulldoze through enemies that can be killed by his guns (very common on higher difficulties). It's not just a matter of learning how to control his jumps when you *can't* control the height of his jump. You really can't just pass off the difficult horizontal control as "just learn it" either, because it still takes a significant amount of effort to learn it.
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SOPHIA is waaay better than Bill. Bill has no height control over his jumps and has to hold left and right to stop horizontal movement when jumping. Hovering is really powerful and can trivialize most platforming sections, and wall climbing seems to trivialize most Bowser fights.
Bill definitely has the best firepower, but imo his lack of jump control keeps him from even being high tier.
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Analog face buttons is pretty much exactly what this topic is against. They're entirely unnecessary and just make you take longer to fully depress the button.
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Gamecube controller isn't really that great overall. The shoulder buttons are really bad (Z Button included), the C Stick is a bad idea, and the DPad is absolutely awful. The face button layout is bad, though that's not all that big of a deal. It's alright and there are some great things about it, but it falls in too many places.
This topic was mostly just about how good the buttons feel, and how its just silly that most buttons have a lot give to them.
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Calling something a slippery slope argument is essentially meaningless. All you've said that is the person has created a long chain of causal relationships. You have to prove where one of the relationships could be false.
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I definitely think there's a decent amount of strategy involved in fighting officers. Being aware of when the enemy is blocking and you should guard break, what combo to use when you get a hit, what do if they use a musou attack and how to put yourself in a better position to run away from that musou instead of having to bust one of your own.
It's no DMC or whatever, but it's more than enough to keep you from just playing completely braindead.
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From: Dauntless Hunter | Posted: 1/8/2012 8:05:20 AM GameFAQs is ultimately owned by CBS, right? I wouldn't be surprised if whoever's doing this ends up facing some serious legal action.
This isn't an issue CBS could sue for.
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