LogFAQs > #1138517

LurkerFAQs ( 06.29.2011-09.11.2012 ), Active DB, DB1, DB2, DB3, DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
Topic List
Page List: 1
TopicSo has anyone here played SFxTekken?
OmarsComin
05/13/12 2:50:00 AM
#35:


I wanna see the really good people get out of jab pressure before I believe it. like we're seeing Poongko do constant jab pressure against really good players and it's working. And we're seeing great players like Ricky Ortiz lose to it. A couple of SRK people have said "oh you can just backdash out of it" but if it were really that easy I think great players would be able to handle it better.

As far as throws go, yeah definitely not. Throws have basically been continually nerfed as the series went forward (SF2 > SF3 > SF4 > SFxT as far as throws go) and they're definitely a shadow of what they have been before. I thought they were pretty weak in SF4, I think they definitely are in SFxT. Like the thing about SF2 and 3 is that if someone goes for throw and you weren't pushing buttons to stop him already, you've got a pretty small window in which to react with cr lp or lk in SF2 or throw tech in SF3. throws are a tool to force footsies and in some cases are part of your mixup game.

I don't get the sense that they function that way in SF4. walk speed is slow anyway, the throw tech window is huge, and crouch tech is pretty viable. you're never gonna get a walkup throw in that game, so you'll never really be able to force people to commit to buttons the same way. and if SFxT throws are even worse than that.

--
http://www.youtube.com/watch?v=npHDxSvwCE0
... Copied to Clipboard!
Topic List
Page List: 1