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TopicCapcom re-evaluating on-disc DLC policy
Seisen_Kitsune
05/14/12 11:54:00 PM
#15:


pjbasis posted...
That’s been Capcom’s standard explanation for on-disc downloadable content. For its fighting games, it’s definitely made a certain amount of sense. You need all users to have the same content locally to ensure there are not sync issues in multiplayer. Look at Mortal Kombat for an example of how it can all go wrong.

What are they talking about here?



Mortal Kombat had DLC characters that were not on the disc. To use them against someone online, they must also have had the characters downloaded otherwise your opponent wouldn't have the data and that just couldn't possibly work. There were optional patches (IIRC) to let you battle against those characters, but being optional, a lot of people just didn't bother. Ergo, you could buy your awesome DLC characters and never be able to use them online because no one else had them.

On-disc DLC does take care of this, as everyone automatically has all of the required data. Capcom also has to pay for everything downloaded off of Sony/Microsoft's servers (such as a gigantic patch with all the DLC characters), so they also save money. I don't think those points justify the practice, but there you go.

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