LogFAQs > #313517

LurkerFAQs ( 06.29.2011-09.11.2012 ), Active DB, DB1, DB2, DB3, DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
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Topichuh, eiji aonuma hated zelda...
Liquid Wind
09/09/11 10:12:00 AM
#15:


Still, the very design philosophy of Majora's Mask was way different than anything after.

I agree but I'd also say that this was likely influenced by the time crunch, it's a more compact game as they couldn't have their artists and programmers taking forever to create it. I've heard MM referred to as a happy accident a lot before but it just seems more true when you literally have its director saying that he never wanted to make a game like the legend of zelda
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