LogFAQs > #978864526

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TopicApparently direction indicators in games is a problem now.
Punished_Blinx
02/15/24 6:17:42 PM
#158:


UI elements would work if the game was linear like FFXVI was but it's meant to be a much more open world. Would there be a waypoint specifically for every cliff you can climb in the distance?

Would the lifestream be visible over a long distance? Would there be glowing trails all over the world instead? Would people be happy if they followed the lifestream to find a chest with Gil and nothing else?

A toggle would work if the game actually worked without them. But like what happened to the Bulletstorm developers they have probably found mid development that the climbable cliffs weren't attracting the players to try and climb them. So this is their solution. A toggle would mean they would need two solutions for that problem instead of one.

Overall player readability and function matters more than immersion does. It always has and always will.

Nemu posted...
That would really solve 70% of video game complaints.

Haha good one

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