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TopicIt lowkey sucks FF7 Remake is 3 parts
CheshireSimper
03/13/24 4:53:18 PM
#125:


Punished_Blinx posted...
I'm not really sure what's confusing about it.

Final Fantasy games tend to have a similar kind of progression. Fire then Fira then Firaga for example.

Final Fantasy VII Remake is no different. By the end of that game the weapons, spells and abilities are all endgame like any other Final Fantasy game. So in order to carry over progression they'd either need to cap out the limit very early in Remake or make Rebirth into a New Game+ type experience where you barely progress anything at all.

That doesn't go into how any game that is a sequel also has a goal to onboard new players. Games like this purposefully get more complex as the game progresses.

...just scale progress as if it were one game. That's all. Just think "i'm making multiple games that follow a single progression, let's scale things such that by the end of the last game you are roughly where we expect players to max out".

Could a player spend a shit ton of time at the end of one part and overlevel such that the beginning of the next part is too easy? Sure. But that possibility exists, always, at any point in all RPGs.
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