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TopicXenoblade Chronicles 3 topic (adjl and agesboy)
adjl
02/13/25 11:40:45 AM
#33:


Mystic_Myotis posted...
I also wish the consuls weren't so shallow

I do enjoy that you can make some inferences about the sort of person they were pre-Moebius by looking at what their Moebius powers are. Triton wanted to explore the world forever and regretted that his mortal life was too short to see everything, so as a Moebius he gained the ability to claim trophies of the strong enemies he defeated as a record of his journeys. Joran was constantly being bullied by others and convinced himself that even the people who were nice to him were just lying about how much they hated him, so as a Moebius he gained the ability to dominate whoever he wanted and make them reveal whatever they were thinking with no filters. Irma's ability was to create elaborate disguises, so we can infer that in life she had trouble fitting in by being herself and made a habit of pretending to be somebody she wasn't to manipulate others into doing what she wanted without actually making a connection with them (making her story particularly tragic because she did find a group she was comfortable with in Colony Mu and was genuinely welcomed there, but she'd backed herself into a corner with her lies and her inability to open up and ended up effectively forcing herself to betray them). Mio's biggest concern was making sure she passed on a legacy, even at the expense of her own life, so M gained the ability to literally pass her will onto others in lieu of actually being able to die and leave something behind.

Some of the powers are too non-specific to figure out anything detailed, like W's reanimation/mind control (they were obviously leaning toward evoking a child playing with dolls, but there isn't much of a character there), and some we don't even really see any powers (R, O, P) or identify anything about the character at all (L could have been a generic wild animal and nothing would have changed), but where possible it's an interesting speculative exercise.

Mystic_Myotis posted...
One pet peeve I have is that opening the menu = menu music. Blegh.

I didn't mind the menu music, but I did mind that the Chain Attack theme overwrote almost all battle themes. The Chain Attack theme is great and all, but so are many of the boss themes that you hear much less often. I also didn't like that fast travelling defaulted to making it daytime and it was therefore pretty uncommon to hear night themes for areas, despite the fact that many of the night themes are fantastic.


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