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| Topic | Solksong's "difficulty" stems from complete BS |
| mehmeh1 09/12/25 12:56:18 PM #19: | viewmaster_pi posted... artificial difficulty is basically something heavy handed and slapdash like spamming a bunch of enemies (medusa heads in castlevania?) or cranking up their damage instead of a thoughtful, balanced approach like introducing new enemy types, attack patterns, etcthe frustrating thing is that silksong has a LOT of the latter, but many times still adds the former on top of it --- FC: 3840-6927-7945, have OR/Y/SM4SH/PSMD/S/US I'm a youtuber, here is my link: https://www.youtube.com/channel/UCRj1lj8EWzRtw3jp3HUXCxQ? .I play games ... Copied to Clipboard! |
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