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| Topic | Solksong's "difficulty" stems from complete BS |
| Tyranthraxus 09/12/25 11:57:41 PM #41: | bIuerain posted... But I'm pretty sure artificial difficulty is when like, the enemies just have more stats. Artificial difficulty would be giving the boss twice as much health and making it do double damage without any other changes. Having the boss summon minions is actually "real" difficulty. Artificial Difficulty is when factors external to the game itself increase the difficulty. An example of this would be playing punch out NES on a LCD TV. A lot of people say artificial when they actually mean arbitrary. --- It says right here in Matthew 16:4 "Jesus doth not need a giant Mecha." https://i.imgur.com/dQgC4kv.jpg ... Copied to Clipboard! |
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