LogFAQs > #878680514

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TopicMercenaries Draft, Week 0 Results: I think I've played this song before...
KanzarisKelshen
05/08/17 1:55:08 AM
#61:


The problem with that assumption is that Johnbobb's opponent is...not even going to bother bidding on tier if it's unwinnable. At which point Johnbobb still needs to do a meaty bid to secure the tier he does well in because otherwise he takes a likely loss. This is game theory and takes a while to explain but basically the mindgame is very stacked in favor of the person with less GP, and you're still incentivized to go all-in on high tier just because matches in that tier require removals to win much more heavily than others (because people see a 7/week hit the field and more or less ask 'hey does the other guy have one too? If not, the 7 SOLOS').

Lopen posted...
Second true story I also think that is better but I digress.


RNG'd tiers are really bad because they can lead to completely unearned wins - not because you went all-in on a tier and lose hard in others, that's fine - but because two leaders who distributed their mercs more or less evenly can end up facing each other on the tier one holds an advantage in. It's not exactly entertaining to face something like a 30-70 matchup purely because of a roll of the dice you had no control over. Tier bidding allows for you to potentially outplay your opposition, at the least, or cost them so much GP that you can control terrain and bring more paydowns to bear.
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Shine on, you crazy diamond.
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