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TopicIt's still dumb that Elden Ring has no quest log.
Uta
02/11/23 1:04:21 PM
#57:


KanWan posted...
FromSoft just creates worlds where the kind of shit we care about doesnt really matter to these characters and it makes for a great world
That works in the more linear predecessors. It doesn't work in an open world. I need the characters to tell me where the fuck they're going or they're just not getting found. In DS1-3 and BB dilligent players are unlikely to miss very much content because characters will typically move forward in the story, not backwards. ER has no way of knowing where you're going or why, so characters very frequently move to zones you've already explored and give you no indication of returning.

There's also characters like Blaidd who straight up tells you in very specific terms "Hey I'm going to the forest where you met me. There's a well there, go down into it, and meet me in that location so we can work out what to do for the quest line."

"Characters don't care" is not an excuse for bad quest design.

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Others don't get to dictate what's normal and what isn't. It's something we decide for ourselves.
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