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TopicWell, D&D tonight was a blast...
wolfy42
03/07/23 6:28:26 PM
#18:


I always did the rolls a bit like shadowruns system, where the pinnacle of what you can do, independent of the roll, is based on your natural skill.

A nat 20 with a 6 skill in deception therefore can do anything that I think has a difficulty level of 26 or less automatically.

It's not a complete failure after that, but you might not make a total success even with a 20 with only 6 deception skill.

A 20 would work fine (however you get there) for most normal types of deceptions, and convincing someone you changed your race and are another person would just increase the difficulty level of convincing someone that you are that person in the first place. It would also depend on how much knowledge you have of the person you are pretending to be etc.

In general, i'd probably put the DC on convincing someone you are another person around 19-20 base, as long as you have decent knowledge of the person you are pretending to be (have met them and conversed with them, they are a well known figure and you have investigated how they act etc).

Adding to that convincing someone you are that person AND changed your race would probably put the DC significantly over 20....but still below 30 I would say. A nat skill of 8 or higher (which isn't THAT hard to get) would probably be sufficient with a nat 20, but would still fail, at least partially with anything less than that.

Anyway that is how I would play it.

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