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Topicnoob questions about souls/etc games
Shattered
06/07/23 12:43:20 PM
#49:


Cavedweller2000 posted...
I have, I got up to Father Gascoigne. At which point, after many deaths due to the aforementioned interruptions, I turned it off and never played it again

Interruptions aside, I feel like Gascoigne is also significantly harder than most of the following bosses too because you likely don't have a full grasp on the mechanics by that point and the game does a shitty job of explaining it to you.

Once you know how the game works, Gascoigne is way easier because he's super telegraphed and you can just stun / visceral him (or toss like 3 Molotovs at him). But when you first reach him, most aren't comfortable with visceral attacks and how easily you can die early on even against normal moba encourages players to play defensive / scared and since Gascoigne is super aggressive, it leads to most people cheesing him rather than learning the necessary mechanics.

I recently played through Bloodborne and thought it was fantastic but I can easily see how people could be turned off by it. It's a weird game where there's a huge difficulty spike at the start and then as the game progresses it becomes easier and easier. The hours I spent pre-Amelia and post-Amelia are completely disproportionate to the amount of content contained within them. Post Amelia was where it kind of clicked and I just started rolling everything and not being bothered if I died playing significantly more aggressive.

Although I will say fuck those fucking insight sucking monsters. I really felt those were bad design purely because you can't get the insight back from killing them and insight is way slower to farm than it is to lose to them
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