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TopicWhich do you prefer: 2D or 3D platformers?
adjl
08/08/23 11:18:28 PM
#36:


FrozenBananas posted...
I dunno, the wii mote was super awkward for some of the parts. Like when youre walking and balancing on top of a ball or whatever, and you had to aim the wiimote in a weird direction

sure, its more of a wii / motion control problem but Galaxy was built around that. Its still one of my favorite games though

That's not really a matter of aging poorly, though. That's just garden-variety wonky controls. Aging poorly more commonly refers to control problems that are a consequence of developers not really knowing how to make the control scheme work because there isn't enough precedent for them to draw on (SM64's camera being a prime example of this). If they just had an idea that didn't work out, that's just a mistake.

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