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Tails_64 08/06/23 2:35:28 PM #1: |
Personally, I find 2D platformers tend to have a smoother stream of action than 3D platformers, which sometimes get bogged down by pointless wandering. Also, I prefer older 3D platformers over newer ones. I loved games like Mario 64 and Banjo-Kazooie, but a lot of later games (even as early as Banjo-Tooie) were prone to making levels too big and complicated for no reason. And I don't think it's nostalgia alone talking: I only played the original Crash Bandicoot and Spyro trilogies after they were remastered, and I enjoyed them a lot--especially the first in each trilogy. Mind you, I enjoy both, but I prefer 2D. What about you? --- http://TinyURL.com/SirNintendolot - My YouTube Channel Mario Kart, Splatoon, Mario Maker, Nickelodeon Kart Racers, and more! [SMM2: NDH-JF7-HGF] ... Copied to Clipboard!
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BroodRyu 08/06/23 3:06:38 PM #2: |
Mario 64 and Odyssey are some of my favorite platformers of all time, so 3D. ... Copied to Clipboard!
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Metalsonic66 08/06/23 3:18:23 PM #3: |
A lot of my favorite games are 2D platformers, but I voted 3D because I'm always wanting more 3D platformers
--- PSN/Steam ID: Metalsonic_69 Big bombs go kabang. ... Copied to Clipboard!
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Yellow 08/06/23 3:40:26 PM #4: |
Every time a platformer is 2D when it should be 3D I get sad. Kirby, Yoshi... but tbh being 3D didn't save Kirby from being for 5 year olds. ... Copied to Clipboard!
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adjl 08/06/23 3:56:53 PM #5: |
They're radically different experiences, I find. 3D puts more focus on exploration and understanding how levels fit together to work your way through them, 2D puts more focus on moment-to-moment platforming action and precision. Some of them kind of blur the line, like Mario pre-Odyssey was evolving closer and closer to being the same sort of game as a 2D platformer but in 3D (peaking with 3D World), but by and large that's the main difference between them. Generally, I would say I like 3D platformers better, but that's a definite apples to oranges comparison and if I'm in the mood for a 2D platformer, a 3D one isn't going to scratch that itch no matter how good it is.
Yellow posted... Kirby, Yoshi... but tbh being 3D didn't save Kirby from being for 5 year olds. To be fair, Kirby's always been designed to be accessible. From day 1 of the series, it was meant to be a platformer that anyone can enjoy, and it hasn't really strayed from that core mandate. I don't think that's a bad thing, and Forgotten Land was an absolute blast even if it wasn't the most difficult. --- This is my signature. It exists to keep people from skipping the last line of my posts. ... Copied to Clipboard!
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KJ_StErOiDs 08/06/23 4:09:38 PM #6: |
2D, absolutely. I generally didn't enjoy 3D games on consoles, and I especially wouldn't now, now that I've experienced kb+m.
--- "Shhh! Ben, don't ruin the ending!" --Adrian Ripburger, Full Throttle ... Copied to Clipboard!
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Judgmenl 08/06/23 4:17:36 PM #7: |
I can't stand 3D platformers or any fast paced game with a free form camera that you have to constantly micro manage for that matter.
--- Software Architect / Code Janitor / Professional Sheep Herder ... Copied to Clipboard!
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DirtBasedSoap 08/06/23 4:31:09 PM #8: |
Judgmenl posted...
I can't stand 3D platformers or any fast paced game with a free form camera that you have to constantly micro manage for that matter.skill issue --- im gay ... Copied to Clipboard!
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Judgmenl 08/06/23 5:00:29 PM #9: |
DirtBasedSoap posted...
skill issueI don't see an issue with this. You can't architect highly complicated control systems. --- Software Architect / Code Janitor / Professional Sheep Herder ... Copied to Clipboard!
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Yellow 08/06/23 5:01:26 PM #10: |
I've never had that problem in my life, guess I'm just built different ... Copied to Clipboard!
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pedro45 08/06/23 6:26:48 PM #11: |
I love 2.5d platformers a lot, especially Klonoa and others in the 5th generation.
3d can be really fun and have levels to get "lost" in but then that's the issue: empty levels where you're lost instead of having fun. So I guess I'd take a good 3d platformer over 2d but 2d in general probably. I love sonic adventure for instance. --- Warning: Sometimes biased http://i.imgur.com/V0x5fw8.jpg http://i.imgur.com/IOovUge.gif http://i.imgur.com/zw7bqPH.jpg ... Copied to Clipboard!
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DirtBasedSoap 08/07/23 12:42:43 AM #12: |
Judgmenl posted...
I don't see an issue with this. You can't architect highly complicated control systems. if youve played enough 3D platformers, moving the camera becomes second nature --- im gay ... Copied to Clipboard!
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faramir77 08/07/23 1:01:01 AM #13: |
2D platformers generally are more consistent when it comes to quality.
I like a lot of 3D platformers (even divisive ones like Donkey Kong 64), but sometimes I find them repetitive and boring. Super Mario Odyssey really had to fight to hold my attention. --- http://www.youtube.com/watch?v=XiCtAUrZbUk -- Defeating the Running Man of Ocarina of Time in a race since 01/17/2009. -- ... Copied to Clipboard!
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Yellow 08/07/23 1:04:32 AM #14: |
Maybe if they actually made them difficult, while we try to stimulate ourselves again, instead of insisting video games are for children, we wouldn't dissociate while trying to play the latest Nintendo game ... Copied to Clipboard!
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manhookcardoor 08/07/23 1:29:34 AM #15: |
I can't decide.
--- man hook hand hook car ... Copied to Clipboard!
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fishy071 08/07/23 2:14:46 AM #16: |
I prefer 2D. 3D usually makes me dizzy.
--- "You don't need a reason to help people." -Zidane Tribal of Final Fantasy IX ... Copied to Clipboard!
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trivialbeing 08/07/23 4:30:16 AM #17: |
Crash Bandicoot (PS1) is the best of both worlds ... Copied to Clipboard!
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Joelypoely 08/07/23 6:55:29 AM #18: |
3D definitely
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Dikitain 08/07/23 6:55:51 AM #19: |
Definitely 2D. 3D platformers always seem slow and boring to me.
--- My bookshelf: https://www.goodreads.com/review/list/152760030 Comics: https://leagueofcomicgeeks.com/profile/dikitain ... Copied to Clipboard!
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MeatiestMeatus 08/07/23 7:59:59 AM #20: |
Rayman Origins and Legends are incredible
SMB3 and World are incredible There are some enjoyable 3D platformers but imho they don't reach quite the same zenith that 2D platformers reach. Not sure it's possible to have a 3D platformer tuned to near-perfection largely because Dikitain posted... 3D platformers always seem slow to me. --- If you rise up to heaven I'll turn the sun to blind you If you sleep deep in hell I have chains to bind you ... Copied to Clipboard!
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Lil_Bit83 08/07/23 9:49:55 AM #21: |
2D platforms. I find 3D platformers to be bland and/or mildly irritating. Of course it depends on the series too.
--- I'm just a girl who loves games ... Copied to Clipboard!
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kind9 08/07/23 9:51:17 AM #22: |
Guess I don't have a preference. Either way it better be really good or I'm going to get bored really fast.
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FrozenBananas 08/07/23 10:07:03 AM #23: |
2D will age better, obviously. But I loved games like Mario Galaxy and Banjo Kazooie
--- Big yellow joint big yellow joint I'll meet you down at the big yellow joint ... Copied to Clipboard!
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manhookcardoor 08/07/23 2:05:07 PM #24: |
FrozenBananas posted...
2D will age better, obviously. But I loved games like Mario Galaxy and Banjo KazooieSuper Mario Galaxy hasn't aged well? --- man hook hand hook car ... Copied to Clipboard!
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adjl 08/07/23 3:20:23 PM #25: |
Dikitain posted...
3D platformers always seem slow and boring to me. I feel like that's kind of inevitable. If you consider a difficult 2D platformer that requires fast-paced, pixel-perfect execution, directly translating that same speed and demand for precision into 3D means you've got that same difficulty plus the need to control a camera and deal with an extra dimension of precise aiming, which is obviously much, much more difficult than the 2D equivalent. That means that in order to have comparable difficulty, the speed and precision have to be toned down to leave room for the other challenges, which inherently makes them less exciting and makes developing the skills needed to handle that kind of overall difficulty less enjoyable and satisfying. That, in turn, tends to drive developers to focus less on making 3D platformers about executing difficult platforming and more about exploring and solving puzzles that can be made more interesting in a complex 3D environment than they could in a 2D stage. That's mostly why I don't really consider them to be the same genre, at least not to an extent that directly comparing them is reasonable. The most basic concept is all that really unites them. The core design philosophies that build on that concept are quite different from each other, resulting in very distinct experiences. --- This is my signature. It exists to keep people from skipping the last line of my posts. ... Copied to Clipboard!
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acesxhigh 08/07/23 3:46:06 PM #26: |
Demons Souls was the best 3d platformer. ... Copied to Clipboard!
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Metalsonic66 08/07/23 4:41:00 PM #27: |
The first Sly Cooper is so damn good
--- PSN/Steam ID: Metalsonic_69 Big bombs go kabang. ... Copied to Clipboard!
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SilentSeph 08/07/23 5:33:29 PM #28: |
2D generally, although I love Banjo, Crash, and the 3D Mario games
--- Delicious and vicious, while maliciously nutritious. ... Copied to Clipboard!
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ToastyPOP 08/07/23 10:39:33 PM #29: |
I love both but 3D platformers are probably my overall favorite genre. I'm all about games with interesting movement mechanics where there's potential for a lot of tech and 3D platformers generally have a lot of that. ... Copied to Clipboard!
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waterdeepchu 08/08/23 12:25:26 AM #30: |
My favorite platform games by far are the Prinny games, and those are 2D. I also really like Mario Maker insanity. So yeah, all in 2D for me.
3D platformers are fine, but they have to be as jank-free as possible. --- Friend Code: 2707-2146-0610 Ditto, Kecleon, Lillipup ... Copied to Clipboard!
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captpackrat 08/08/23 6:24:40 PM #31: |
2.5D
--- Minutus cantorum, minutus balorum, Minutus carborata descendum pantorum. ... Copied to Clipboard!
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FrozenBananas 08/08/23 6:48:30 PM #32: |
manhookcardoor posted...
Super Mario Galaxy hasn't aged well? its aged well enough but I dont think it will age as well as 2D platformers --- Big yellow joint big yellow joint I'll meet you down at the big yellow joint ... Copied to Clipboard!
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adjl 08/08/23 7:42:19 PM #33: |
FrozenBananas posted...
its aged well enough but I dont think it will age as well as 2D platformers By and large, by the end of the N64/PS1 era, developers had a good enough handle on camera controls that I wouldn't say aging is really a problem for 3D platformers (outside of graphics, which isn't really specific to 3D platformers). SMG's controls don't really qualify as "dated," so I wouldn't say it's going to have any difficulty aging. --- This is my signature. It exists to keep people from skipping the last line of my posts. ... Copied to Clipboard!
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Highlight 08/08/23 7:43:47 PM #34: |
I don't play many platformers but a well done 2D platformer is classic ... Copied to Clipboard!
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FrozenBananas 08/08/23 8:12:26 PM #35: |
adjl posted...
By and large, by the end of the N64/PS1 era, developers had a good enough handle on camera controls that I wouldn't say aging is really a problem for 3D platformers (outside of graphics, which isn't really specific to 3D platformers). SMG's controls don't really qualify as "dated," so I wouldn't say it's going to have any difficulty aging. I dunno, the wii mote was super awkward for some of the parts. Like when youre walking and balancing on top of a ball or whatever, and you had to aim the wiimote in a weird direction sure, its more of a wii / motion control problem but Galaxy was built around that. Its still one of my favorite games though --- Big yellow joint big yellow joint I'll meet you down at the big yellow joint ... Copied to Clipboard!
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adjl 08/08/23 11:18:28 PM #36: |
FrozenBananas posted...
I dunno, the wii mote was super awkward for some of the parts. Like when youre walking and balancing on top of a ball or whatever, and you had to aim the wiimote in a weird direction That's not really a matter of aging poorly, though. That's just garden-variety wonky controls. Aging poorly more commonly refers to control problems that are a consequence of developers not really knowing how to make the control scheme work because there isn't enough precedent for them to draw on (SM64's camera being a prime example of this). If they just had an idea that didn't work out, that's just a mistake. --- This is my signature. It exists to keep people from skipping the last line of my posts. ... Copied to Clipboard!
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PMarth2002 08/09/23 9:02:05 PM #37: |
No preference, I'm not really into platformers.
--- When money talks for the very last time, and nobody walks a step behind When there's only one race, and that's mankind, then we shall be free ... Copied to Clipboard!
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DirtBasedSoap 08/09/23 10:25:42 PM #38: |
acesxhigh posted...
Demons Souls was the best 3d platformer.currently farming hard stone chunks in DeS. fuck this game @acesxhigh --- im gay ... Copied to Clipboard!
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Count_Drachma 08/12/23 10:45:25 PM #39: |
Generally 2D, but partly because most of my favorite platformers are 2D.
Honestly, when platformers move from 2D to 3D, they often kinda start to change genres, which is another issue. Metroid was a 2D platformer series, but Metroid Prime started to takes things into more of a FPS direction, ultimately culminating in a PvP component. The Mega Man Legends games felt more like an RPG. Then the Sonic franchise started to do a lot of weird stuff in general. --- Everybody's got a price / Everybody's got to pay / Because the Million Drachma Man / Always gets his way. AhahahahMMH ... Copied to Clipboard!
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