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TopicUnity plans to start charging devs per installation
TeamRocketElite
09/13/23 6:12:38 PM
#117:


MacArrowny posted...

Same way they know how many downloads a game has in the past year, I guess?


The FAQ says:
"We leverage our own proprietary data model and will provide estimates of the number of times the runtime is distributed for a given project this estimate will cover an invoice for all platforms."
Source: https://unity.com/pricing-updates

So developers would need to take it on trust that Unity is charging them correctly. They aren't exactly big on trust right now.

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