LogFAQs > #882496722

LurkerFAQs, Active DB, DB1, Database 2 ( 09.16.2017-02.21.2018 ), DB3, DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
Topic List
Page List: 1
TopicDMed my second game of DnD yesterday.
ParanoidObsessive
07/07/17 2:02:13 PM
#31:


shadowsword87 posted...
Oh yeah, I built a character in Traveller yesterday. It was pretty damn fun, I could see myself just doing that while I'm break at work or something.

Which version of the system? There were some relatively significant changes between editions.

And are you just making one for the hell of it, or were you think of running/playing a game of it?



I_Abibde posted...
Those are my next GURPS goal. I need to look up a general list and see which ones might be handy to have around.

Depends on what you want to use them for.

If you want them as literal sourcebooks, which ones you want would depend on what setting you want to play in. Medieval Russia? Buy the Russia book. Sengoku-era Japan? Get the Japan book.

Then there's the one-step remove sort of deal. Like if you want to make an entirely new nation in a fantasy setting, you might say to yourself "Hey, I want a kingdom that is really Egypt-flavored," at which point the Egypt sourcebook might come in handy. Or you might say "Man, my current sci-fi space adventure game could really benefit if I introduced a space empire that is basically Arabian Nights in space," in which case the Arabian Nights book would be key, but you could also benefit from things like GURPS Aliens or one of the other sci-fi/space sourcebooks.

With Amber I'd do that a lot - I'd do deliberate fusions that were combinations of two radically different real world cultures, and try to figure out how they could work. Like a Roman-esque trading empire entirely based on tropical islands, or a Celtic/Chinese mix, and so on. I also had one character who basically grew up in an Arabian Nights-esque land, and one who was straight out of a Western.

And, of course, if you just have a bunch of them, you could always just sort of read through them at random and see if any ideas stick for you. Like having a Roman gladiator arena, populated by Egyptian priest warriors and Arabic sorcerers, set in a space station.

http://en.wikipedia.org/wiki/List_of_GURPS_books

I basically used that as a checklist myself to see which sourcebooks were out there that I didn't already have (in Ye Olden Days I used to just buy them off the shelf of my local gaming store, but more recently - after the RP bubble burst - I mainly just order them via Amazon). Most of the newer ones should be relatively easy to find, but some of the older ones are a bit harder (and cost more). Then again, the writing in the newer ones tends to be much better, so tracking down stuff like China might not be worth it to you (especially in the Wikipedia era, as I mentioned).


---
"Wall of Text'D!" --- oldskoolplayr76
"POwned again." --- blight family
... Copied to Clipboard!
Topic List
Page List: 1