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TopicDMed my second game of DnD yesterday.
ParanoidObsessive
07/07/17 3:26:30 PM
#36:


Mario_VS_DK posted...
I suppose I failed to mention that the player who is from a major assassin family effectively left the family in favor of poetry. So anything that comes up would be either some thugs trying to bring him back 'home' or the guilds being wary of him and potentially doing something.

Someone can leave a family but still retain a fondness for it. Or, at least, be inclined to feel bad if they learn that someone else is murdering all their family members.

The idea is to create conflict, and conflict isn't always combat. Forcing the assassin player to come to terms with how he sees his family is itself drama.

Of course, maybe he hates them all and would be happy to see them all die. In which case, casting them more into the antagonist role (ie, "bringing him home" or a relative deciding to hunt him down because he "knows too much") definitely becomes the more likely course to take. Though you could also touch on it obliquely (a rival assassin family is killing your entire house, and you're a target because they either don't believe or don't care that you've left - so now it's your problem whether you want it or not. So now you ostensibly have to help - and potentially work with - your family to help yourself. Or do you look for a third option that puts a pox on both of their houses?).

And then there's more complex interactions. What if his family makes an alliance with a rival assassin family, but the conditions of the alliance involve marrying one of their daughters to the PC (whether the PC likes it or not)? Then you've got two families actively trying to force him to marry, while combative factions in both houses might instead be trying to kill him to prevent the marriage/alliance. Then throw in the proposed spouse, who might actually be a lovely young woman who is quite pleasant and who actively wants to marry him (maybe she's a hopeless romantic and feels like they're destined to be in love), and who is willing to become an active support NPC to the group... how does the PC react to all this?


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