LogFAQs > #882626969

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TopicDMed my second game of DnD yesterday.
Mario_VS_DK
07/09/17 9:53:59 PM
#48:


Alright, notes to self:

Have more of a game plan and railroad the players an little bit instead of knowing everything about where they're going to and try to improv it all.

Create more mundane things for them to do when you're giving them free reign to do what they want.

More combat. One of the players is more of a number cruncher and another explicitly told me they wanted more combat.

Properly plan how they get into situations instead of just waiting for an opportunity that fits better.

Have a backup voice chat service.


That said, it wasn't all bad. They enjoyed their complete freedom, even if the city seemed sort of lacking of things to do. They also thought the place was a whole lot more fleshed out than it actually was because of some of my planning and my big list of NPC names to give them whenever they ask anyone.
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