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TopicEvery YouTuber is jumping on the anti Star Wars Battlefront II Loot Box train.
adjl
10/13/17 10:30:00 AM
#61:


quigonzel posted...
adjl posted...
This nonsense has driven me away from Shadow of War, despite thoroughly enjoying the first one and looking forward to the second. Well, at least until the modding community figures out a way to crack its loot box system to alleviate the grind that apparently locks away the true ending. And it's like $10. Because **** WB.


I'm 3 hours into Shadow of War and I already have three epic pieces of gear and one legendary without using one microtransaction. In the case of this game, the microtransaction outrage is completely overblown.


My understanding from a number of reviews is that most of the game is alright, but the grind to reach the true ending definitely pushes quite hard into "I wish I could speed this up a bit because it's so tedious" territory, which is no bueno. Sure, it's not outright impossible to complete the game without spending extra money, but the mere fact that the microtransactions are there means they're hoping players will find it worthwhile to spend money in order to not have to spend as long playing the game, and that means it's going to get obnoxiously tedious at some point (unless the microtransactions actually were a complete afterthought shoehorned in by a mostly hands-off publisher, as SE did with Deus Ex MD).

Besides that, complaining about F2P-style microtransactions in a $60 game is never going to be overblown. Nor is complaining about thinly-veiled gambling in a product with no legally enforced age restrictions (an M rating is nowhere close to being the same as not allowing minors into a casino, nor is having loot boxes a guarantee of an M rating). This is not a game that needed to be milked for every penny to ensure that it would be profitable. WB is making money hand over fist just off of the base game sales, let alone the premium editions and the standard array of DLC (which have already carved the game up more than I'd consider reasonable). Layering microtransactions on top of that is just unchecked greed, especially when those microtransactions are specifically designed to prey on people with addictive personalities and/or children, and that's not something I want to encourage by buying the company's product.

That, and they turned a memorial for their lead developer into $5 day-one DLC and have the honour of being the first game in a Humble bundle for which none of the game's cost goes to charity (which is kind of the whole point of the Humble Bundle), so **** WB.

AllstarSniper32 posted...
O....M...G....you need to put hours into a game to get loot box rewards?! How TERRIBLE!!!!


It's not just that you have to put time in to get stuff, it's that the loot box system pads that time to an absurd degree in an effort to maximize the likelihood that players will spend money to speed it up. It basically makes the content unattainable unless you're extremely serious about getting it or you're willing to gamble away potentially large amounts of money (and even then you don't have a guarantee, because gambling), and in that case, I'd MUCH rather they just be honest and put it behind an explicit paywall.
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