Topic List | Page List: 1 |
---|---|
Topic | i didn't think the weapon system in BoTW was THIS BAD |
wah_wah_wah 05/29/18 9:56:06 AM #38: | I also loved how it completely subverted the Zelda formula of heralding weapons that are commonly found in other games. It was ridiculous how you'd do a three hour dungeon to get one bow and arrow, when in GTA you were finding weapons left and right. It was so out of date gameplay wise. I get building up a weapon in the old NES Zelda when it was a revolution to have anything other than one weapon the entire game. In a game like Skyward Sword, it's ridiculous. I knew I'd love Breath of the Wild when in the first five minutes of gameplay I found the bow and arrow not in some massive chest with a lengthy cinematic, but just laying on the ground like nothing, and it broke within the next five minutes. That was such a radical departure that it was awesome. I knew it would piss people off too. People that probably needed to be pissed off. ... Copied to Clipboard! |
Topic List | Page List: 1 |