LogFAQs > #902173327

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Topici didn't think the weapon system in BoTW was THIS BAD
wah_wah_wah
05/29/18 9:56:06 AM
#38:


I also loved how it completely subverted the Zelda formula of heralding weapons that are commonly found in other games. It was ridiculous how you'd do a three hour dungeon to get one bow and arrow, when in GTA you were finding weapons left and right. It was so out of date gameplay wise. I get building up a weapon in the old NES Zelda when it was a revolution to have anything other than one weapon the entire game. In a game like Skyward Sword, it's ridiculous.

I knew I'd love Breath of the Wild when in the first five minutes of gameplay I found the bow and arrow not in some massive chest with a lengthy cinematic, but just laying on the ground like nothing, and it broke within the next five minutes. That was such a radical departure that it was awesome. I knew it would piss people off too. People that probably needed to be pissed off.
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