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TopicSo in my D&D game tonight, I came to lead a tribe of goblins as a prophet
Dash_Harber
10/22/18 5:21:00 AM
#7:


Goats posted...
Eh it would take a very good leader to convince a goblin warren to follow a non goblinoid in my campaign. They are extremely stupid, arrogant, cliqueish, and petty. Leading them would mean keeping a bunch of plates spinning at once.
Only for all of your work to go up in smoke the first time any real adversity strikes. Now they all think they'd make a better goblin king than you.

Oh and any sort of combat means half of them roll over at a stiff breeze, making all that work genuinely not worth the time.
goblins suck, man. Think bigger kyogre


I mean, it's D&D. Their campaign could have hyper-competent goblins who are masters of ballet for all we know.
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