Current Events > So in my D&D game tonight, I came to lead a tribe of goblins as a prophet

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Rikiaz
10/22/18 2:54:47 AM
#1:


of their god. Together we slew their previous shaman and one of them has joined us in our adventure. It was fucking hilarious. Then we almost got murdered by bandits.
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From the depths, the thing they called Worm King did rise.
Nirn itself did scream in the Mages' and Necromancers' war.
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Bad_Mojo
10/22/18 2:56:02 AM
#2:


I would give a lot so I wasn't so shy and could go and find a group. I would love to play D&D
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loafy013
10/22/18 3:51:11 AM
#3:


If that wasn't planned and your DM allowed you to do it based on your character skills, you have a sweet group.
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The ball is round, the game lasts 90 minutes. That's fact.
Everything else, is theory.
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Lorenzo_2003
10/22/18 5:05:46 AM
#4:


Did you get to abuse any female adventurers who were foolishly trying to kill your goblin army?
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Dash_Harber
10/22/18 5:12:13 AM
#5:


Rikiaz posted...
Then we almost got murdered by bandits.


I feel like you could tack this onto the end of any headline and it'd still be a pretty decent D&D campaign.
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#6
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Dash_Harber
10/22/18 5:21:00 AM
#7:


Goats posted...
Eh it would take a very good leader to convince a goblin warren to follow a non goblinoid in my campaign. They are extremely stupid, arrogant, cliqueish, and petty. Leading them would mean keeping a bunch of plates spinning at once.
Only for all of your work to go up in smoke the first time any real adversity strikes. Now they all think they'd make a better goblin king than you.

Oh and any sort of combat means half of them roll over at a stiff breeze, making all that work genuinely not worth the time.
goblins suck, man. Think bigger kyogre


I mean, it's D&D. Their campaign could have hyper-competent goblins who are masters of ballet for all we know.
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Rikiaz
10/22/18 2:28:33 PM
#8:


loafy013 posted...
If that wasn't planned and your DM allowed you to do it based on your character skills, you have a sweet group.

Not planned at all. In fact I got bonus experience for it.

Goats posted...
Eh it would take a very good leader to convince a goblin warren to follow a non goblinoid in my campaign. They are extremely stupid, arrogant, cliqueish, and petty. Leading them would mean keeping a bunch of plates spinning at once.
Only for all of your work to go up in smoke the first time any real adversity strikes. Now they all think they'd make a better goblin king than you.

Oh and any sort of combat means half of them roll over at a stiff breeze, making all that work genuinely not worth the time.
goblins suck, man. Think bigger kyogre

Well we are level 1 so...
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From the depths, the thing they called Worm King did rise.
Nirn itself did scream in the Mages' and Necromancers' war.
... Copied to Clipboard!
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