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TopicBehold, the Adjusted X-Stats for 2020!
KamikazePotato
05/17/20 4:32:30 PM
#8:


PostContestUlti posted...
Can you discuss the logic behind your adjustments? I always find that stuff very interesting.

-Smash Ultimate, Mario Odyssey, and A Link Between Worlds were adjusted upwards based on the relation between Bayonetta and Bayonetta 2, Red Dead Redemption and Red Dead Redemption 2, Arkham City and Spider-Man, Octopath and Bravely Default, and the indies in that division compared to other indies in other divisions.

-Potential bandwagons were taken into account, specifically Persona 4, Xenoblade, and Witcher 3 in the finals. Xenoblade either got a bandwagon or didn't get SFFd by Smash because it didn't need to be adjusted for Division 4 to look alright.

-Rallies were penalized. None were huge but they overrated some guys. Some examples were Witcher 3 in the finals, Minecraft, Stardew Valley, Monster Hunter World, Persona 4 AND 5, and Bloodborne.

-Fire Emblem: Three Houses was adjusted for SFF by setting it a bit above Awakening and comparing Ori's placement to other indies.

-Witcher 3 SFFd, like, a lot of things. Some of the stats made a lot more sense once I bumped up Assassin's Creed Odyssey, Mass Effect 3, God of War, and Skyrim (very slightly).

-Specifically, Mass Effect 3 was adjusted by saying it gets 60/40d by ME2 indirectly and calling it a day.

-Last of Us got a bump due to the whole leak thing, which also made Arkham City make more sense. That value isn't going to be so reliable come next contest though!

-Bayonetta 2 probably got SFFd.

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