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TopicPlaystation direct discussion topic or w/e.
wolfy42
09/17/20 12:07:48 AM
#55:


Metalsonic66 posted...
Aren't dev costs higher than ever though?

Costs have gone up, and inflation as well, but in mean time digital is pure profit for them, while disc drains about 30% of the profit. I have objected for along time that digital costs as much as physical copies because of this.

While a 10% increase makes sense to cover increased costs to make the game and inflation etc, digital should have finally had the price dropped instead of just being pure extra profit, that is a net 20% less cost for them, yet they are increasing the price of games by almost 15% as well (both digital and physical).

I would honestly have just gone with the same price for physical games ($60 base), and dropped digital by 20%, to $48 a game. That is still a bit of extra money per digital sale (30% of a $60 game means they were making 42$ per physical game sold before), which would compensate for the minor loss on physical copies (but the significant reduction in cost for digital would make people WAY more likely to buy htem, which would reduce the number of people buying used, and selling used, which means way more over all profit for the actual game makers.

IT would have of course destroyed Gamestop, but honestly the digital only consoles are probably going to do that anyway.

The point is, there was no reason to increase game costs to $70, when they have literally saved themselves 30% already on digital sales, and been doing that for awhile.

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