LogFAQs > #959337000

LurkerFAQs, Active DB, DB1, DB2, DB3, DB4, DB5, DB6, DB7, Database 8 ( 02.18.2021-09-28-2021 ), DB9, DB10, DB11, DB12, Clear
Topic List
Page List: 1
TopicMagic the Gathering: Adventures in the Forgotten Realms
banananor
10/24/21 7:46:47 AM
#470:


Colegreen_c12 posted...
I have a little more time to expand now. Here's some more basic info
start playtesting with paper cards! it could be a lot of fun. given how similar the proposal is to magic, you could even just start playtesting with magic cards you already own

as far as i can tell, you've proposed magic with one change, and the rest kind of follows naturally by designing around that change. you're replacing mana screw with a more mitigable color screw- you can circumvent it entirely if you're willing to run a 1-color deck

i think before designing a new game, you would enjoy playing a bunch of existing card games that are different from magic to varying amounts. it's certainly a lot faster than bumping into the same design issues yourself

While doing this, ask yourself- why are they fun? why are they not fun? how much randomness do they have? where do they put the randomness?

you don't need to buy them- the ones that aren't free you can play on open source platforms or with proxies

prismata
android: netrunner
keyforge
hearthstone
duelyst

vintagegin also mentioned faeria. maybe worth dropping $10 on?

https://icv2.com/articles/markets/view/48855/top-collectible-games-spring-2021

maybe even stuff like arkham horror, artifact, age of sigmar: champions, infinity wars tcg, minion masters, stormbound, fftcg, etc. there are just so many.

something that already exists might be what you're looking for. i had my eyes opened to the wild world of board games in the mid 2010s and it's been a fun ride

---
You did indeed stab me in the back. However, you are only level one, whilst I am level 50. That means I should remain uninjured.
... Copied to Clipboard!
Topic List
Page List: 1