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TopicMy roguelike's demo is finally out
wolfy42
08/14/21 1:48:04 AM
#23:


Made it to the end on the next run, died by end of demo heh.

Got the Rapiest which helped alot. Didn't see any crocks at all, just got really unlucky on my second playthrough.

There was fire only on the very last area before leaving, none before that this time. So again, seriously unlucky on the first playthrough where I had to run through like 20+ fires to get out of the second level.

Chests trap chance of going off, and the damage done when they do seem out of proportion. If one of the other classes is a thief and it will have a much higher chance that might make sense, but honestly I skip all trapped chests because I have a 20-25% chance of opening them and it's not worth it. I'd at least double the chance to 50% or so, but possibly also drop the damage done if you do set the trap off (though I didn't set a ton off to test, maybe, again, I just got unlucky (think it did 16 to me?).

Still never encountered a shop in both areas and I explored them all thouroughly except the very last one (cause tons of water and stuff). I did get a guild which fully healed me (which was nice) but I ended with 2 bandeges left as well, and a ton of stamina potions etc.

Oh that reminds me, for some reason after I went to the second area, the special ability that let me attack with a 15% bonus chance to hit went poof. Instead I could dodge etc, but just had the normal attack option. That 15% bonus was really nice and I missed it after that (never ever had stamina problems at all, so it was an automatic use while I had it.

Liked that you could auto kill bigger and bigger stuff as you leveled, but would like more of a advantage to leveling still. I only got to choose 1 time (again went for defense). Luckily I chose defense BEFORE I got the rapiest lol......since I mostly one hit killed everything with that (or two hit eventually) anyway, but the extra defense helped prevent alot of damage if the enemy got the first hit etc.

Getting poisoned sucked but it wasn't too bad, that was the reason I used my one bandage though (got poisoned a few times and it was like 8 hp a pop).

Still, before I got the rapiest (which was awesome..though the name is kinda scary), I was one shotting everything as the warrior. I took the +1 attack again, but this time I took poor, which I should have just done before. Honestly the -5 hp is now way to large especially compared to poor. I literally only spent 10 gold the whole game to use the guild one time. I got no negatives from starting with poor at all.

20% exp though......Next time I will probably take that, as I would have gotten another level I think before finishing (And since I didn't get a choice for awhile it might have given me +attack/defense again). That is looking like a better option especially since getting to level 3 or 4 (forget which it is) when you get that choice is a huge boost and makes everything easier by far. The 20% would help you do that much faster without having to fight bigger stuff (though I do think missing out on the +1 damage might make the enemies take more then 1 hit until you get a better weapon).

I did get 3 of them all together (including the rapiest), A +1 sword and another sword...each was better than the newbie sword. Seems like a good chance of dropping, got a helm, boots, a few armour choices (weirdly the wooden armor being better then the chain mail or copper armours).

Anyway glad I gave it another run, and I do think seeing the water stuff helps. The crocs are crazy strong so at least you can decide if it's worth it to go into the water with them, and will only be forced to do so if the stairs are past them.

I liked the statues you could touch and get a boost, I got hp and stamina boosts from them. That was really cool.

Let me know (don't worry just post in this thread I always check the board) when you add more and I'll check it out:)

---
Tacobot 3000 "Saving the world from not having tacos."
Friends don't make their friends die Hanz. Psychopathic friends do.
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