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TopicCyberpunk is legitimately gonna redeem itself.
Uta
02/09/22 11:00:06 AM
#17:


NMS has a lot going on. The hype engine was largely a result of different companies like Sony pushing the game as hard as they could, and the lead developer being very clearly afraid to tell people "no" during interviews. Resulting in an overhyped game full of broken promises. It managed to turn itself around because after the fallout the developer consolidated every single piece of negative press, compiled it into an action list ranked by playtime, and set his team to work fixing the game and told everyone to stay off social media until it was done. That level of freedom and flexibility is possible for an indie brand.

For CP2077 the game was broken from the beginning. The game was certainly worse on lower end machines, but even my 2080ti experienced several fatal glitches. I once walked backwards through a wall and fell out of the map, trees would warp and distort, quests routinely failed to load, or update. CP2077 wasn't just a matter of unmet expectations, it was a AAA studio pushing out a buggy mess and hoping nobody would notice.

Even if you fix all the bugs, the game is still just a slightly worse but more stylish GTA clone. NMS actually improved their game based on player feedback, I don't see CDPR doing the same here. Once thr bugs are gone they'll move onto the next big thing.

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