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TopicDesert map with Fog of War and dragon riders/mamkutes everywhere. [Fire Emblem]
AlphaRayAllen
05/12/12 7:44:00 AM
#21:


From: SuperAngelo128 | #004
I've been stuck at that very chapter for over a month now

please tell me how you beat it (if you do)


Well I suppose I can share some wisdom.

General desert map unit selection applies. Make some room for magic and flying units. One thief. If you want to bring in others, make sure they're either promoted or at least ready for promotion. My personal party aside from the forced units was Ellen, Miledy, Thany, Dieck*, Rutger*, Lugh, Ray, Lilina*, Gonzales, and Cath.

Mamkutes are only an issue if you're in their line of fire. They refuse to move for any other reason. Unless you're carrying a Wyrm Slayer, avoid at all costs. If you have a torch, use it to find their initial location then mentally mark the "safe zones."

http://www.gamefaqs.com/gba/563015-fire-emblem-fuuin-no-tsurugi/faqs/62608

Two/three wyvern riders and one wyvern lord hang around both C and F. Keep units that you know can take a hit from all three/four of them up near those points. Then have your mages go to work on them. If they've been keeping up, they shouldn't have much trouble doubling them, or at least blasting their health way down.

The ledge up near D is a cakewalk. Bunch of mercs, some mages, and one hero. No dragons of any kind, so it shouldn't be too difficult.

When collecting treasure, theplaces you need to be concerned about are A, B,C, and F, because they're so far out of the way of the rest of the map. The best way to get your thief to F is to hitch a ride with one of your fliers that you definitely should have brought. The rest of the treasure, you walk over naturally as you proceed through the level. H can only be found by Sophia, but she finds it automatically and she has good enough movement. Just be sure to clean up the path to is

Leave Sophia out of the action entirely otherwise. She dies to a slight breeze and her accuracy, even for a shaman, is abysmal. She needs to survive for the gaiden chapter.

As for the reinforcements, they never concerned me too much. As long as you've been moving forward constantly they have approximately no chance of reaching you. If push comes to shove, rescue with a flier and get out of there.

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