LogFAQs > #1137130

LurkerFAQs ( 06.29.2011-09.11.2012 ), Active DB, DB1, DB2, DB3, DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
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TopicDesert map with Fog of War and dragon riders/mamkutes everywhere. [Fire Emblem]
Panthera
05/12/12 9:30:00 PM
#48:


If we're the same in every other way, yes, but will we be? If you pull that off, it's because you're just plain better at the game than I am anyway (or you had great luck with the RNG/I had bad luck), and you'd have finished in fewer turns if you had used those resources. Which is kind of the point to me - things like stat boosters aren't there to sit around, gems aren't there to sit around, they're there to convert into other useful things for your army that will let you achieve things. If the funds ranking were based on how much you collected, not kept to the end, I'd probably like it a lot more.

The main thing for me is just that it feels like it doesn't make a lot of sense from either a gameplay or a character perspective. From a gameplay perspective, anything that encourages you to not use your valuable items feels very silly because to me, it means it defeats the point of having those things in the first place. From an in-character perspective, I don't see why the generic tactician I play would be deliberately sending weaker fighters into combat when stronger ones are available, or why he'd be super conservative with valuable items when he knows the fate of the world is at stake.

FE4's rankings work better to me because the lack of a deployment limit means that you're not fielding inferior units for their own sake, you're always deploying everyone and trying to make use of everyone (in theory at least, in practice it still ends up being "find arbitrary tasks to leave for the scrub brigade" a fair bit of the time), and from an in-character perspective, it makes sense that Sigurd/Celice would be wanting to get the best contribution possible from all of their army (which doesn't exist in FE7 since the deployment limit contradicts that goal), as well as making good tactical decisions, preserving lives and keeping castles intact.

And then FE5 has the most coherent system since all it asks of you is to do things that make sense (recruit everyone and get low turn counts), though it has the glaring flaw that to get the best rank you'll have to warp skip a ton of maps. And it means you have to recruit Xavier, and any ranking system that requires that is a sadistic master indeed.

--
We clasped our hands, our hands in praise of a conquerors right to tyranny
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